decode: proto 302 · 1667 stat syncs · 700 zone events · 674 soldier mappings · 4.63s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| oFrosst7@psn | 1255▲ +67 | 91 | 30 | 2 | 0 | 2 | 22.75 | 0 | 5020 |
| Turkey1024@live | 1158▲ +50 | 90 | 36 | 0 | 1 | 2 | 6.00 | 0 | 4454 |
| G0LDSTAG@live | 1087▲ +40 | 76 | 34 | 1 | 8 | 1 | 5.07 | 0 | 3964 |
| BlackMurk (AI) | — | 35 | 25 | 0 | 14 | 7 | 0.92 | 0 | 2394 |
| SmithTao (AI) | — | 18 | 8 | 0 | 16 | 5 | 0.69 | 0 | 1504 |
| theij1309 (AI) | — | 11 | 7 | 0 | 24 | 5 | 0.37 | 0 | 1498 |
| JackenX (AI) | — | 20 | 9 | 0 | 4 | 5 | 0.74 | 0 | 1114 |
| Nosakill (AI) | — | 16 | 12 | 0 | 0 | 4 | 0.67 | 0 | 1032 |
| MINKHerta (AI) | — | 18 | 3 | 1 | 0 | 4 | 0.86 | 0 | 1005 |
| totom23986 (AI) | — | 18 | 9 | 0 | 0 | 5 | 0.60 | 0 | 870 |
| Organshifter352@live ✗ | — | 3 | 0 | 0 | 0 | 2 | 0.43 | 0 | 135 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| CaptBLT336@psn | 837▲ +29 | 58 | 51 | 0 | 1 | 6 | 1.93 | 0 | 3709 |
| K9Boyardee@live | 701▼ -57 | 37 | 33 | 0 | 0 | 10 | 1.03 | 0 | 2206 |
| Guttain (AI) | — | 18 | 15 | 0 | 26 | 8 | 0.41 | 0 | 1919 |
| Nipo (AI) | — | 18 | 13 | 0 | 12 | 8 | 0.38 | 0 | 1614 |
| rabbjh (AI) | — | 19 | 19 | 1 | 6 | 7 | 0.45 | 0 | 1589 |
| ILL_BOSS_26@psn | 797▼ -83 | 23 | 17 | 0 | 0 | 7 | 0.85 | 0 | 1340 |
| SuperOver (AI) | — | 19 | 12 | 1 | 0 | 8 | 0.40 | 0 | 1100 |
| SPAPONG (AI) | — | 12 | 12 | 0 | 4 | 8 | 0.28 | 0 | 914 |
| nutaraost (AI) | — | 13 | 9 | 0 | 0 | 7 | 0.34 | 0 | 665 |
| Ghost (AI) | — | 8 | 8 | 0 | 0 | 8 | 0.19 | 0 | 534 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.