decode: proto 302 · 3211 stat syncs · 1142 zone events · 1187 soldier mappings · 9.49s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Wetsock6973@live | 1208▲ +208 | 147 | 64 | 0 | 13 | 11 | 2.33 | 0 | 7447 |
| Randomfriend | 1105▲ +36 | 154 | 15 | 2 | 0 | 8 | 2.61 | 0 | 6285 |
| _R3y3s_ | 884▼ -51 | 70 | 12 | 0 | 0 | 7 | 1.94 | 0 | 3280 |
| brandhoto (AI) | — | 44 | 13 | 0 | 16 | 9 | 0.86 | 0 | 2446 |
| BlackCharugo (AI) | — | 50 | 21 | 0 | 2 | 10 | 0.86 | 0 | 2302 |
| Corni19170 (AI) | — | 40 | 16 | 0 | 2 | 10 | 0.73 | 0 | 1934 |
| yoianammano12 (AI) | — | 33 | 9 | 0 | 14 | 10 | 0.58 | 0 | 1898 |
| kk8abkhtpx (AI) | — | 20 | 4 | 0 | 28 | 10 | 0.37 | 0 | 1888 |
| BOBBARTHINE (AI) | — | 24 | 10 | 0 | 12 | 9 | 0.47 | 0 | 1548 |
| 2b89q83k9 (AI) | — | 18 | 8 | 1 | 0 | 9 | 0.39 | 0 | 1324 |
| fp4o46ceb (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| LastRespite | 1399▲ +15 | 146 | 97 | 0 | 49 | 7 | 4.06 | 2 | 10076 |
| rustyql21@psn | 818▼ -182 | 87 | 50 | 1 | 17 | 7 | 2.07 | 0 | 5647 |
| solixaowen (AI) | — | 46 | 27 | 1 | 20 | 13 | 0.66 | 1 | 3914 |
| mistermarcu (AI) | — | 39 | 29 | 1 | 4 | 12 | 0.61 | 2 | 3579 |
| Yashans22 (AI) | — | 32 | 15 | 0 | 18 | 11 | 0.54 | 2 | 3177 |
| fookeyyy (AI) | — | 40 | 27 | 0 | 12 | 13 | 0.54 | 0 | 3132 |
| PiPezslales1 (AI) | — | 43 | 20 | 0 | 6 | 13 | 0.61 | 0 | 2799 |
| 716w2xcwa (AI) | — | 33 | 16 | 0 | 4 | 11 | 0.56 | 0 | 2124 |
| jetstaled218 (AI) | — | 37 | 10 | 0 | 6 | 13 | 0.54 | 0 | 1944 |
| ABIGINK (AI) | — | 25 | 12 | 1 | 6 | 12 | 0.38 | 0 | 1708 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:19 | sector_1 | Team 2 | 5 | solixaowen, Yashans22 |
| 6:20 | sector_2_b | Team 2 | 7 | LastRespite, Yashans22, mistermarcu |
| 16:31 | sector_3 | Team 2 | 6 | LastRespite, mistermarcu |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.