decode: proto 302 · 1886 stat syncs · 0 zone events · 762 soldier mappings · 5.26s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 好把他们都给上市 | 966▲ +78 | 59 | 14 | 1 | 0 | 5 | 1.79 | 0 | 2940 |
| jumbo-outer90@psn | 1062▲ +62 | 29 | 9 | 2 | 17 | 7 | 0.91 | 0 | 2609 |
| MONSTERMIND | 902▼ -12 | 53 | 26 | 0 | 0 | 11 | 0.98 | 0 | 2570 |
| AQHZMDN | 1385▲ +62 | 52 | 21 | 1 | 0 | 6 | 2.00 | 0 | 2495 |
| sovietplayervn | 869▼ -131 | 26 | 5 | 1 | 0 | 8 | 0.67 | 0 | 1315 |
| radial-amber73@psn | 870▼ -130 | 18 | 13 | 0 | 0 | 8 | 0.60 | 0 | 1070 |
| EliteShotStrie (AI) | — | 14 | 4 | 0 | 14 | 6 | 0.38 | 0 | 1068 |
| djandres68@live | 400 | 18 | 10 | 0 | 0 | 7 | 0.49 | 0 | 900 |
| KorhoyOpi (AI) | — | 17 | 11 | 0 | 2 | 6 | 0.55 | 0 | 896 |
| Domex31080 (AI) | — | 17 | 6 | 0 | 2 | 7 | 0.41 | 0 | 826 |
| lnorm985@psn ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| stiggin (AI) | — | 4 | 0 | 0 | 0 | 0 | 0.80 | 0 | 0 |
| cookikis (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| DeadC1298 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Pinguim01 | 1299▲ +63 | 66 | 34 | 2 | 5 | 4 | 3.47 | 0 | 4569 |
| MTDTDDC@psn | 701▲ +46 | 54 | 33 | 2 | 18 | 4 | 2.25 | 0 | 4205 |
| Dokkuta | 1306▲ +30 | 56 | 30 | 0 | 21 | 3 | 3.50 | 0 | 3940 |
| Turko1453 | 1157▲ +11 | 50 | 24 | 2 | 0 | 2 | 8.33 | 0 | 3566 |
| ChingColco (AI) | — | 30 | 22 | 0 | 0 | 7 | 0.68 | 0 | 2498 |
| shiangsnow (AI) | — | 19 | 7 | 0 | 14 | 8 | 0.40 | 0 | 2136 |
| LyDennyJok66699 (AI) | — | 20 | 9 | 0 | 0 | 8 | 0.41 | 0 | 1685 |
| Julio19531@live | 636▼ -55 | 29 | 6 | 0 | 0 | 5 | 1.00 | 0 | 1660 |
| xs6shajl (AI) | — | 17 | 3 | 0 | 0 | 9 | 0.35 | 0 | 935 |
| harekson (AI) | — | 22 | 0 | 1 | 0 | 0 | 0.76 | 0 | 0 |
| TorryChung (AI) | — | 4 | 0 | 0 | 0 | 0 | 0.80 | 0 | 0 |
| CHEAODE (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:04 | sector_1 | Team 2 | 0 | |
| 5:48 | sector_1 | Team 2 | 0 | |
| 7:35 | sector_2 | Team 2 | 0 | |
| 11:26 | sector_2 | Team 2 | 0 | |
| 14:40 | sector_3 | Team 2 | 0 | |
| 17:37 | sector_3 | Team 2 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.