ENLISTED ROLL CALL

every match, every player, every stat

Burma HeartlandsDestruction · destruction · SQUADS · standard
2026-06-11 03:34start (UTC)
26:27length
932kills
Team 1winner

decode: proto 302 · 2509 stat syncs · 0 zone events · 971 soldier mappings · 3.69s · game 0.7.4.72

Scoreboard

Team 1 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
MATEPOOM459▲ +591134410121.8505365
Inforl3 (AI)58260061.8103378
Kantox (AI)413002261.0803132
6y4u3ewpp (AI)342203460.9403109
bloc_salton7@psn729▼ -2258290062.6402845
sinutoxx (AI)49370090.9602834
COTTSIT (AI)301803060.8802548
FTMADK (AI)41201090.8902394
Big_basher11@psn955▼ -4553230043.7902350
HazSash (AI)40230480.8702078

Team 2 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
Easyoper (AI)5132136120.7804454
MippenGi (AI)492714110.7903270
asdjao (AI)432900100.7202865
youmage (AI)412204100.6302494
nenmeenir (AI)292401490.6402277
andy10121357 (AI)33220090.5802100
ThomasAnh (AI)33280080.6602099
Beemin421364 (AI)302000100.5701922
ChadectTacia (AI)291610100.5401720
ZuruhanHuo (AI)3300001.0300

Captures

1–3 of 3 captures
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Time ZoneTeamSoldiersCredited players
3:21sector_1Team 20
19:33sector_1Team 20
23:16sector_2Team 20
1–3 of 3 captures
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All decoded stats (267 values) — raw JSON

1–20 of 20 players
per page
Playerbattle_score battle_timebest_possessed_infantry_killstreakdeathsfriendly_fire_squad_spawnskillskills_by_playersquad_deathsassistskills_while_defending_pointkills_while_attacking_pointengineer_building_usageengineer_rally_point_usagemission_objectives_destroyedtank_killsfortification_destoyedlong_range_killsbest_killstreak_riflebest_killstreak_submachine_gunbest_possessed_infantry_killstreak_10headshotskills_by_rifle_kindkills_by_sniper_kindrifle_killssubmachine_gun_killsbest_killstreak_meleeinfantry_squad_wipeoutkills_by_medic_kindmelee_killsbest_killstreak_machine_gunbest_killstreak_pistolfirst_bloodkills_by_assault_kindkills_by_pilot_fighter_kindkills_by_tanker_kindkills_using_aircraftkills_using_tankmachine_gun_killspistol_killstank_kills_by_assault_kind
TOTAL53234253271178911768534751619727222074748586691432913537173273220541113118113411
MATEPOOM53651371761131138112944124511909951324113111
Easyoper (AI)445412384651351241283218181
Inforl3 (AI)337813892232758446726511
MippenGi (AI)327012166621149281182722111
Kantox (AI)3132138293874124611301111
6y4u3ewpp (AI)31091386336734166922171711
asdjao (AI)2865122616011438109292
bloc_salton7@psn2845146312227585062291541111417364941181341
sinutoxx (AI)2834131755110482298371
COTTSIT (AI)2548137053473017621815151
youmage (AI)2494127526511401310622221
FTMADK (AI)2394132734610411795201
Big_basher11@psn235014881914553454123330517311142101111
nenmeenir (AI)22771302345929179424771
andy10121357 (AI)21001313357103317922
ThomasAnh (AI)209913323509331582282
HazSash (AI)2078135644694014822322
Beemin421364 (AI)19221254453103014102201
ChadectTacia (AI)172013222541029910216111
ZuruhanHuo (AI)
1–20 of 20 players
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Weapon breakdown

1–25 of 248 weapon rows12310next ›
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Player WeaponKills
Bomb Site Charge9
environment / unattributed4
6y4u3ewppArtillery5
6y4u3ewppM1 Carbine5
6y4u3ewppBren Mk24
6y4u3ewppM1903 Springfield4
6y4u3ewppOwen Mk1 423
6y4u3ewppM1903A3 Springfield2
6y4u3ewppM3A1 Grease Gun2
6y4u3ewppTwo Inch Mortar2
6y4u3ewppUsa Mk22
6y4u3ewppEnfield P141
6y4u3ewppLee Enfield No4 Mk11
6y4u3ewppM1903A4 Springfield1
6y4u3ewppM1917 Enfield1
6y4u3ewppRoss Rifle1
6y4u3ewppSmle Mk31
Beemin421364Arisaka Type 38 Carbine8
Beemin421364Nambu Type 96 Lmg7
Beemin421364Arisaka Type 99 Early Short6
Beemin421364Nambu Type 2A Smg3
Beemin421364Nambu Type 97 Lmg2
Beemin421364Type 97 Grenade2
Beemin421364Arisaka Type 381
Beemin421364Arisaka Type 99 Early Sniper1
1–25 of 248 weapon rows12310next ›
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.