decode: proto 302 · 3025 stat syncs · 0 zone events · 1093 soldier mappings · 8.56s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ExplosivetHawkS@live | 945▼ -55 | 103 | 53 | 5 | 3 | 10 | 2.78 | 0 | 7370 |
| Plato5158@live | 1033▲ +4 | 71 | 60 | 1 | 37 | 10 | 1.34 | 0 | 6722 |
| APK16@live | 1280▼ -3 | 69 | 38 | 5 | 38 | 9 | 1.35 | 0 | 5240 |
| aguryodadaru (AI) | — | 33 | 17 | 0 | 28 | 12 | 0.50 | 0 | 3112 |
| Dougui19913 (AI) | — | 29 | 21 | 0 | 12 | 11 | 0.48 | 0 | 3006 |
| SirDie3 (AI) | — | 35 | 23 | 0 | 0 | 12 | 0.51 | 0 | 2390 |
| Tobidy (AI) | — | 38 | 26 | 0 | 0 | 10 | 0.69 | 0 | 2345 |
| kokosty96 (AI) | — | 35 | 19 | 0 | 14 | 11 | 0.58 | 0 | 2327 |
| Beast14379 (AI) | — | 33 | 20 | 0 | 2 | 13 | 0.46 | 0 | 2306 |
| AV3Path (AI) | — | 21 | 10 | 0 | 0 | 9 | 0.44 | 0 | 1143 |
| Smii7y8069@live ✗ | 893▼ -137 | 7 | 3 | 0 | 0 | 2 | 1.00 | 0 | 310 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Crab4317@live | 1002▲ +47 | 135 | 55 | 2 | 41 | 8 | 2.21 | 0 | 7398 |
| LuminalBump3898@live | 932▲ +26 | 69 | 43 | 5 | 54 | 7 | 1.64 | 0 | 6250 |
| Chuppie10hunter@live | 1294▲ +37 | 71 | 43 | 1 | 18 | 8 | 1.69 | 0 | 5267 |
| Gavin_S_2009@psn | 1326▲ +124 | 93 | 54 | 0 | 1 | 8 | 2.38 | 0 | 5135 |
| hellibart (AI) | — | 36 | 28 | 0 | 0 | 9 | 0.65 | 0 | 2424 |
| pelator15981 (AI) | — | 42 | 30 | 0 | 0 | 9 | 0.76 | 0 | 2379 |
| Yuki20399 (AI) | — | 33 | 22 | 1 | 0 | 10 | 0.56 | 0 | 1948 |
| ChungolarDixa (AI) | — | 26 | 14 | 1 | 4 | 8 | 0.52 | 0 | 1622 |
| Chefcz (AI) | — | 24 | 19 | 0 | 2 | 6 | 0.65 | 0 | 1452 |
| mantemapingLe (AI) | — | 25 | 16 | 0 | 0 | 7 | 0.64 | 0 | 1364 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 10:39 | sector_1 | Team 1 | 0 | |
| 16:39 | sector_1 | Team 1 | 0 | |
| 18:56 | sector_2 | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.