decode: proto 302 · 1954 stat syncs · 684 zone events · 813 soldier mappings · 6.27s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Duck11027053@live | 1452▲ +25 | 85 | 32 | 1 | 46 | 4 | 2.93 | 0 | 5370 |
| AG4311@live | 798▲ +49 | 104 | 35 | 2 | 0 | 7 | 2.00 | 0 | 4810 |
| TermedPie145993@live | 956▲ +23 | 84 | 30 | 0 | 1 | 4 | 2.90 | 0 | 3704 |
| GeneralBanana0@live | 562▼ -38 | 73 | 10 | 1 | 0 | 8 | 2.03 | 0 | 2820 |
| Suiidingo (AI) | — | 31 | 15 | 0 | 14 | 6 | 0.91 | 0 | 1974 |
| themome (AI) | — | 24 | 13 | 0 | 20 | 5 | 0.83 | 0 | 1886 |
| MiniMasta (AI) | — | 20 | 7 | 0 | 6 | 5 | 0.67 | 0 | 1124 |
| brandhoto (AI) | — | 11 | 8 | 0 | 0 | 5 | 0.41 | 0 | 694 |
| requilhiel7 (AI) | — | 13 | 4 | 0 | 2 | 4 | 0.62 | 0 | 575 |
| Mizzert27271 (AI) | — | 6 | 2 | 0 | 0 | 5 | 0.23 | 0 | 310 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| BurbleBurby@live | 727▲ +29 | 61 | 52 | 0 | 33 | 8 | 1.69 | 0 | 4527 |
| Trikdom@live | 982▼ -64 | 63 | 43 | 0 | 21 | 9 | 1.62 | 0 | 4004 |
| tomasarapope (AI) | — | 40 | 27 | 0 | 0 | 9 | 0.83 | 0 | 2235 |
| jamenkinbacks (AI) | — | 25 | 12 | 0 | 22 | 10 | 0.46 | 0 | 2004 |
| Lehoy77899 (AI) | — | 25 | 14 | 2 | 0 | 8 | 0.60 | 0 | 1851 |
| hellcath (AI) | — | 23 | 15 | 0 | 0 | 9 | 0.44 | 0 | 1305 |
| RKCHECK11@psn | 762▼ -99 | 16 | 15 | 0 | 0 | 8 | 0.48 | 0 | 1120 |
| xCubaxx (AI) | — | 19 | 16 | 0 | 0 | 10 | 0.37 | 0 | 1110 |
| YT44353 (AI) | — | 21 | 9 | 0 | 0 | 9 | 0.42 | 0 | 920 |
| Balant9502 (AI) | — | 12 | 5 | 0 | 0 | 9 | 0.25 | 0 | 570 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.