ENLISTED ROLL CALL

every match, every player, every stat

Normandy OmerInvasion (counter) · invasion · SQUADS · standard
2026-06-11 04:04start (UTC)
17:11length
772kills
Team 1winner

decode: proto 302 · 1954 stat syncs · 684 zone events · 813 soldier mappings · 6.27s · game 0.7.4.72

Scoreboard

Team 1 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
Duck11027053@live1452▲ +25853214642.9305370
AG4311@live798▲ +49104352072.0004810
TermedPie145993@live956▲ +2384300142.9003704
GeneralBanana0@live562▼ -3873101082.0302820
Suiidingo (AI)311501460.9101974
themome (AI)241302050.8301886
MiniMasta (AI)2070650.6701124
brandhoto (AI)1180050.410694
requilhiel7 (AI)1340240.620575
Mizzert27271 (AI)620050.230310

Team 2 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
BurbleBurby@live727▲ +29615203381.6904527
Trikdom@live982▼ -64634302191.6204004
tomasarapope (AI)40270090.8302235
jamenkinbacks (AI)2512022100.4602004
Lehoy77899 (AI)25142080.6001851
hellcath (AI)23150090.4401305
RKCHECK11@psn762▼ -9916150080.4801120
xCubaxx (AI)191600100.3701110
YT44353 (AI)2190090.420920
Balant9502 (AI)1250090.250570

Captures

no captures recorded

All decoded stats (338 values) — raw JSON

1–20 of 20 players
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Playerassistsbattle_score battle_timebest_possessed_infantry_killstreakdeathsfriendly_fire_squad_spawnskillskills_by_playersquad_deathskills_while_attacking_pointkills_while_defending_pointengineer_building_usageengineer_rally_point_usageheadshotskills_by_rifle_kindbest_killstreak_riflebest_possessed_infantry_killstreak_10long_range_killsrifle_killsbest_killstreak_submachine_gunsubmachine_gun_killsbest_killstreak_grenadebest_killstreak_meleefortification_builtgrenade_killskills_by_assault_kindkills_by_engineer_kindmelee_killstank_killsengineer_ammo_box_usagekills_by_anti_tank_kindkills_by_medic_kindkills_by_sniper_kindartillery_killsbest_killstreak_artillerybest_killstreak_machine_gunbest_killstreak_semiautofortification_destoyedinfantry_squad_wipeoutkills_by_mgun_kindkills_by_radioman_kindmachine_gun_killssemiauto_killstank_kills_by_rifle_kindbest_killstreak_pistolcrew_tnt_killsfirst_bloodlauncher_killspistol_killstank_kills_by_anti_tank_kindtank_kills_by_assault_kindtank_spotsvehicle_tnt_kills
TOTAL11442913163061247661537565201422081567973651967361820464106957178218866283330181227212290979452351131111
Duck11027053@live1753709332129585634322218922132101414127111913182842331
AG4311@live1048108721752810476735135933172192521425132118111
BurbleBurby@live145278631236861478521515727131438141331651311
Trikdom@live5400480510399635994310105441013881631172163
TermedPie145993@live123704909182958468430153214316163213192265162591513
GeneralBanana0@live928208771236973598101236813213351221115151
tomasarapope (AI)522357123489402392711
jamenkinbacks (AI)620047201541025810121111
Suiidingo (AI)41974834634731166157721
themome (AI)61886861229624105131091
Lehoy77899 (AI)518517323428252081421
hellcath (AI)713057582521023129151
MiniMasta (AI)5112486333062075733
RKCHECK11@psn611208185338161381545771629
xCubaxx (AI)31110701151101971016
YT44353 (AI)19206992509211099
brandhoto (AI)6694877127611358
requilhiel7 (AI)157590222151374411
Balant9502 (AI)3570697248912895
Mizzert27271 (AI)231087312666452
1–20 of 20 players
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Weapon breakdown

1–25 of 181 weapon rows1238next ›
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Player WeaponKills
AG4311@liveM1903 Springfield44
AG4311@liveM3A1 Field Repair24
AG4311@liveM1903A1 Springfield18
AG4311@liveSmle Mk311
AG4311@liveExplosion Pack6
AG4311@liveM1903A1 Springfield Usmc2
AG4311@liveenvironment / unattributed1
AG4311@liveMp401
Balant9502Mp 40 Silenced3
Balant9502Explosion Pack2
Balant9502environment / unattributed1
Balant9502Artillery1
Balant9502M24 Grenade1
Balant9502Mannlicher M18951
Balant9502Mg 131
Balant9502Mp 381
Balant9502Vz 241
BurbleBurby@liveVg 233
BurbleBurby@liveMp 300814
BurbleBurby@liveCarcano M418
BurbleBurby@liveExplosion Pack3
BurbleBurby@liveM1903 Springfield1
BurbleBurby@liveM24 Grenade1
BurbleBurby@liveMauser 98K Default1
BurbleBurby@livePzb 381
1–25 of 181 weapon rows1238next ›
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.