decode: proto 302 · 2952 stat syncs · 1128 zone events · 1111 soldier mappings · 6.4s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| tatarin_kryt | 1082▲ +82 | 93 | 73 | 4 | 79 | 14 | 1.19 | 1 | 9647 |
| EvilRoma | 1145▲ +26 | 124 | 78 | 0 | 5 | 12 | 2.18 | 1 | 7748 |
| smalllsibals | 400 | 94 | 57 | 1 | 0 | 9 | 2.09 | 0 | 5720 |
| 463511 | 1139▼ -36 | 74 | 26 | 1 | 1 | 8 | 1.85 | 1 | 3533 |
| Nert14k | 778▼ -222 | 45 | 35 | 0 | 0 | 17 | 0.68 | 0 | 2821 |
| Tha_Slit_Slammer@psn | 820▼ -180 | 41 | 22 | 0 | 0 | 4 | 2.05 | 2 | 2725 |
| reezerbonos (AI) | — | 31 | 17 | 0 | 12 | 14 | 0.46 | 1 | 2219 |
| dombiki9 (AI) | — | 28 | 14 | 0 | 12 | 10 | 0.57 | 1 | 2049 |
| KLConny01 (AI) | — | 26 | 19 | 0 | 0 | 10 | 0.49 | 0 | 1510 |
| immadergrey (AI) | — | 7 | 6 | 0 | 0 | 4 | 0.29 | 0 | 440 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| kramsatorkhv | 1176▲ +176 | 79 | 51 | 0 | 121 | 7 | 1.68 | 0 | 6645 |
| somkeat_dankomma | 1388▲ +85 | 83 | 43 | 3 | 0 | 5 | 2.96 | 0 | 5015 |
| 玛塔尔的重生 | 839▼ -40 | 60 | 34 | 0 | 44 | 12 | 0.79 | 0 | 4820 |
| time21092012 | 1043▲ +44 | 76 | 13 | 5 | 0 | 10 | 1.65 | 0 | 4065 |
| mersemolnar_13 | 873▼ -21 | 64 | 52 | 0 | 3 | 8 | 1.33 | 0 | 3644 |
| hamanantinoral (AI) | — | 33 | 23 | 0 | 16 | 12 | 0.48 | 0 | 2412 |
| Samurai_13_13 | 626▼ -16 | 34 | 12 | 3 | 0 | 11 | 0.52 | 0 | 2186 |
| Dansaitecon (AI) | — | 28 | 14 | 0 | 2 | 13 | 0.38 | 0 | 1404 |
| Martcz (AI) | — | 20 | 13 | 0 | 0 | 10 | 0.34 | 0 | 1224 |
| cheng403 (AI) | — | 17 | 10 | 0 | 0 | 11 | 0.28 | 0 | 918 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 7:36 | sector_1_a | Team 1 | 4 | EvilRoma, Tha_Slit_Slammer@psn |
| 13:32 | sector_2_b | Team 1 | 7 | 463511, tatarin_kryt, Tha_Slit_Slammer@psn, dombiki9, reezerbonos |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.