decode: proto 302 · 2401 stat syncs · 0 zone events · 926 soldier mappings · 2.84s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| MrDragonDude | 1053▼ -13 | 71 | 46 | 1 | 27 | 8 | 1.58 | 0 | 5025 |
| 1791972309 | 961▼ -177 | 76 | 58 | 1 | 0 | 12 | 1.19 | 0 | 4608 |
| Astoil (AI) | — | 42 | 33 | 0 | 28 | 10 | 0.78 | 0 | 3729 |
| SpeichOg (AI) | — | 26 | 23 | 0 | 12 | 10 | 0.50 | 0 | 3152 |
| Generome (AI) | — | 38 | 28 | 0 | 0 | 10 | 0.70 | 0 | 2438 |
| MAOTOTINLATIRO (AI) | — | 34 | 28 | 0 | 0 | 10 | 0.67 | 0 | 2327 |
| nutalkongcoju (AI) | — | 24 | 17 | 0 | 10 | 10 | 0.44 | 0 | 2287 |
| guinpoleishel (AI) | — | 26 | 16 | 1 | 0 | 8 | 0.55 | 0 | 2117 |
| denny2017 (AI) | — | 24 | 18 | 0 | 0 | 7 | 0.65 | 0 | 1677 |
| BunnyLock61972 (AI) | — | 21 | 12 | 0 | 0 | 6 | 0.64 | 0 | 1120 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| AaaV | 1386▲ +386 | 117 | 70 | 2 | 0 | 7 | 3.66 | 0 | 6380 |
| BigVanManonO | 680▲ +8 | 60 | 32 | 0 | 0 | 7 | 2.22 | 0 | 3265 |
| Foxtain2nes6366 (AI) | — | 39 | 32 | 0 | 14 | 7 | 0.95 | 0 | 2854 |
| ctmmsGOOPS (AI) | — | 45 | 32 | 0 | 6 | 9 | 0.94 | 0 | 2783 |
| Math (AI) | — | 44 | 35 | 0 | 0 | 7 | 1.02 | 0 | 2638 |
| cxto6by2a (AI) | — | 33 | 25 | 0 | 18 | 6 | 1.10 | 0 | 2494 |
| johnidatornic1 (AI) | — | 26 | 17 | 1 | 18 | 7 | 0.67 | 0 | 2284 |
| Dadominho87120 (AI) | — | 39 | 25 | 0 | 0 | 3 | 1.86 | 0 | 2068 |
| ocrobermoney (AI) | — | 31 | 15 | 0 | 8 | 10 | 0.55 | 0 | 1804 |
| Agolegalov (AI) | — | 19 | 10 | 0 | 0 | 8 | 0.39 | 0 | 1410 |
| Tityyy4 (AI) | — | 4 | 0 | 0 | 0 | 0 | 0.67 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:51 | sector_1 | Team 1 | 0 | |
| 6:13 | sector_1 | Team 1 | 0 | |
| 8:05 | sector_2 | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.