decode: proto 302 · 1988 stat syncs · 234 zone events · 796 soldier mappings · 3.02s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| killer0629 | 1416▲ +416 | 39 | 10 | 4 | 4 | 5 | 2.17 | 0 | 3219 |
| Linkslayer | 972▲ +2 | 23 | 9 | 5 | 1 | 8 | 0.53 | 0 | 2250 |
| SeriousXLee | 1098▲ +98 | 50 | 11 | 0 | 1 | 8 | 1.52 | 0 | 2075 |
| LUCKyY ✗ | 803▼ -47 | 34 | 24 | 1 | 0 | 2 | 4.86 | 0 | 2010 |
| gjedd112 | 1000▼ -0 | 34 | 4 | 1 | 0 | 15 | 0.52 | 0 | 1910 |
| MatveyRow | 1141▲ +141 | 26 | 6 | 3 | 4 | 6 | 0.72 | 0 | 1816 |
| Kongou_Bongous ✗ | 803▼ -47 | 22 | 4 | 0 | 12 | 2 | 1.57 | 0 | 1149 |
| Totenkopf952 ✗ | 627▼ -18 | 12 | 3 | 0 | 9 | 3 | 0.57 | 0 | 844 |
| pbpeterbn | 712▼ -14 | 18 | 2 | 0 | 0 | 10 | 0.49 | 0 | 620 |
| fraagr00@psn ✗ | — | 8 | 1 | 0 | 5 | 4 | 0.35 | 0 | 489 |
| GetTisus (AI) | — | 6 | 2 | 0 | 0 | 11 | 0.10 | 0 | 299 |
| 85831ccwd (AI) | — | 4 | 1 | 0 | 0 | 7 | 0.10 | 0 | 194 |
| Tubakmon (AI) | — | 5 | 0 | 0 | 0 | 1 | 0.56 | 0 | 150 |
| sniffern17262 | 633▼ -14 | 2 | 0 | 0 | 0 | 10 | 0.04 | 0 | 70 |
| sleem63 ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| BILI呆呆梦貘兽520 | 1437▲ +6 | 129 | 0 | 5 | 0 | 7 | 2.53 | 0 | 4990 |
| WSGR-星逸子ほしえつこ | 965▲ +12 | 44 | 0 | 2 | 27 | 7 | 1.26 | 0 | 3429 |
| Playersw971 | 1591▲ +4 | 89 | 2 | 0 | 3 | 4 | 3.42 | 0 | 3362 |
| CHANGGWI | 968▲ +17 | 57 | 0 | 2 | 16 | 4 | 3.17 | 0 | 2723 |
| Cyredor | 1104▲ +25 | 24 | 1 | 1 | 32 | 3 | 1.41 | 0 | 2279 |
| ThuLinkel | 717▼ -283 | 32 | 4 | 2 | 0 | 11 | 0.70 | 0 | 1485 |
| g4ry#2 | 400 | 37 | 3 | 0 | 3 | 6 | 1.23 | 0 | 1378 |
| sotalohi | 840▼ -236 | 22 | 2 | 0 | 0 | 4 | 0.76 | 0 | 870 |
| AterCorvus95683 | 945▼ -63 | 13 | 0 | 0 | 2 | 8 | 0.39 | 0 | 720 |
| Barmaley230 ✗ | 683▼ -298 | 13 | 0 | 0 | 2 | 1 | 2.17 | 0 | 453 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.