decode: proto 302 · 2237 stat syncs · 0 zone events · 898 soldier mappings · 3.56s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| resterster | 988▲ +14 | 209 | 23 | 2 | 0 | 0 | 209.00 | 0 | 10785 |
| joshledesma0209 | 1310▲ +96 | 166 | 24 | 1 | 52 | 2 | 11.07 | 0 | 8661 |
| kuracond99964 (AI) | — | 51 | 20 | 0 | 0 | 5 | 1.65 | 0 | 2584 |
| XXXIIIIIXXX (AI) | — | 27 | 16 | 0 | 16 | 5 | 1.00 | 0 | 2024 |
| t4ekwp7aso (AI) | — | 30 | 17 | 0 | 8 | 5 | 1.00 | 0 | 1894 |
| Pain36482 (AI) | — | 32 | 14 | 0 | 0 | 5 | 1.07 | 0 | 1878 |
| SpaceZ18116 (AI) | — | 32 | 14 | 0 | 0 | 5 | 1.07 | 0 | 1710 |
| MrAPnh (AI) | — | 23 | 8 | 1 | 10 | 4 | 0.85 | 0 | 1606 |
| ihaysherrett (AI) | — | 22 | 12 | 0 | 0 | 5 | 0.88 | 0 | 1504 |
| Nempu123 (AI) | — | 17 | 7 | 0 | 6 | 6 | 0.50 | 0 | 1084 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| АРТЁМ201413 | 741▼ -122 | 54 | 48 | 0 | 0 | 7 | 1.15 | 0 | 4842 |
| Supierd (AI) | — | 21 | 16 | 0 | 36 | 8 | 0.50 | 0 | 2587 |
| elhilarov000 (AI) | — | 31 | 22 | 0 | 12 | 12 | 0.48 | 0 | 2214 |
| StonebontMussz (AI) | — | 21 | 14 | 1 | 16 | 9 | 0.40 | 0 | 1709 |
| madobow3015 (AI) | — | 22 | 16 | 0 | 0 | 12 | 0.30 | 0 | 1695 |
| unmarangreene (AI) | — | 16 | 13 | 0 | 14 | 11 | 0.26 | 0 | 1529 |
| dmarkboy (AI) | — | 27 | 15 | 0 | 0 | 13 | 0.39 | 0 | 1480 |
| Dana65844 (AI) | — | 18 | 10 | 0 | 10 | 13 | 0.22 | 0 | 1264 |
| donofantain (AI) | — | 13 | 9 | 0 | 0 | 12 | 0.21 | 0 | 1105 |
| Rich91301 (AI) | — | 15 | 10 | 0 | 4 | 11 | 0.24 | 0 | 954 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:50 | sector_1 | Team 2 | 0 | |
| 10:27 | sector_1 | Team 2 | 0 | |
| 21:50 | sector_2 | Team 2 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.