ENLISTED ROLL CALL

every match, every player, every stat

Manchuria RadioConfrontation · confrontation · SQUADS · standard
2026-06-11 06:24start (UTC)
30:47length
1063kills
Team 1winner

decode: proto 302 · 3432 stat syncs · 896 zone events · 1098 soldier mappings · 3.21s · game 0.7.4.72

Scoreboard

Team 1 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
secondroot-ps@psn1139▲ +139124603039.5408485
Abrator (AI)542602671.3525677
limp34983 (AI)5821018101.1414583
SturplePL (AI)542001081.2024333
hashirizamus (AI)633306101.1914169
tearful_yawn52@psn835▼ -16553202043.1203835
Flanghord (AI)552400120.9023480
tvsjack (AI)551904110.8603253
iPaster (AI)3824010120.6113121
xxxiangxinbao (AI)3490090.7412648

Team 2 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
Dannek2167 (AI)5225112110.8824289
Aezore (AI)4925018110.7313958
MinDright (AI)5923012110.8713923
Roki38817 (AI)472716120.6713589
isballeb (AI)422210110.7623129
jotelamanling (AI)2918016100.5902616
deto_3663865▼ -135521900111.2102525
jsspdfhpzk (AI)3812014110.5402348
Mario13 (AI)372302100.6402284
Lamahime (AI)321100110.5102259

Captures

1–4 of 4 captures
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Time ZoneTeamSoldiersCredited players
3:54sector_3_cTeam 19limp34983, SturplePL, Flanghord, xxxiangxinbao, Abrator
6:49sector_2_aTeam 210MinDright, Roki38817, isballeb, Dannek2167
21:52sector_2_aTeam 15hashirizamus, SturplePL, iPaster, Flanghord, Abrator
27:12o0h12Team 28isballeb, Aezore, Dannek2167
1–4 of 4 captures
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All decoded stats (299 values) — raw JSON

1–20 of 20 players
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Playerassistsbattle_score battle_timebest_possessed_infantry_killstreakdeathsfriendly_fire_squad_spawnskillskills_by_playerkills_while_attacking_pointsquad_deathspoints_capturedengineer_building_usageengineer_rally_point_usagelong_range_killsfortification_destoyedtank_killsbest_killstreak_rifleheadshotsrifle_killsbest_killstreak_submachine_gunkills_by_medic_kindkills_by_rifle_kindkills_by_sniper_kindkills_by_tanker_kindkills_using_tanksubmachine_gun_killstank_kills_by_tanker_kindbest_killstreak_grenadebest_killstreak_meleebest_killstreak_mortarbest_killstreak_pistolbest_possessed_infantry_killstreak_10first_bloodgrenade_killskills_by_mortarman_kindmelee_killsmortar_killspistol_killstank_spots
TOTAL14574504312109610542081025561461195337777117839157717206016126124185215111371511
secondroot-ps@psn7848517611813412412360311324724101018690891031111
Abrator (AI)10567716114408542526751313
limp34983 (AI)645831580351115824211039912
SturplePL (AI)94333159034595424208455
Dannek2167 (AI)144289154135911521825112661
hashirizamus (AI)124169153375311633533102331
Aezore (AI)439581548367114925251129922
MinDright (AI)739231573668125929231116611
tearful_yawn52@psn6383516805175534820412335710363582575
Roki38817 (AI)83589146027012471427121331
Flanghord (AI)123480150766113552224122
tvsjack (AI)43253148826412551419111221
isballeb (AI)531291539655124218221121
iPaster (AI)53121151436213382324121551
xxxiangxinbao (AI)1226481573246103413992
jotelamanling (AI)4261615347491029171810188
deto_36636252516056431152361911121254842102131
jsspdfhpzk (AI)7234815332701238111211772
Mario13 (AI)2228415323581037222310111
Lamahime (AI)522591508563113220111111
1–20 of 20 players
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Weapon breakdown

1–25 of 277 weapon rows12312next ›
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Player WeaponKills
environment / unattributed6
AbratorSks 447
AbratorFedorov Rifle 5 Rounds6
AbratorMadsen6
AbratorMosin M916
AbratorBerezin Smg4
Abratorenvironment / unattributed3
AbratorArtillery3
AbratorF13
AbratorMosin M91 303
AbratorPps 423
AbratorMosin M382
AbratorMosin M442
AbratorPpd 342
AbratorPpsh 41 Obrez Ussr2
AbratorMosin M19071
AbratorPps 431
AbratorWinchester 18951
AezoreArisaka Type 99 Long9
AezoreArisaka Type 99 Long Sniper6
AezoreType Hei Rifle6
AezoreNambu Type 2A Smg4
AezoreNambu Type 97 Lmg4
AezoreArisaka Type 99 Early Short3
AezoreArisaka Type 99 Early Sniper3
1–25 of 277 weapon rows12312next ›
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.