decode: proto 302 · 1455 stat syncs · 0 zone events · 551 soldier mappings · 2.12s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| uwagi1017 | 1094▲ +94 | 29 | 19 | 2 | 24 | 5 | 0.97 | 0 | 3402 |
| Kataoka5512 | 1279▲ +15 | 33 | 17 | 0 | 2 | 4 | 1.65 | 0 | 2405 |
| imabeluga | 722▲ +0 | 37 | 8 | 2 | 0 | 4 | 1.68 | 0 | 2240 |
| gusbr2 | 1570▲ +10 | 34 | 14 | 0 | 5 | 5 | 1.17 | 0 | 2058 |
| MRoshen07@psn | 896▼ -37 | 10 | 4 | 3 | 3 | 4 | 1.00 | 0 | 2025 |
| RoxyDaDerp | 1108▲ +45 | 35 | 6 | 0 | 22 | 3 | 1.59 | 0 | 1721 |
| brasiliaroleplay | 794▼ -206 | 19 | 2 | 0 | 8 | 6 | 0.63 | 0 | 1230 |
| NotNoc (AI) | — | 10 | 1 | 0 | 0 | 7 | 0.26 | 0 | 880 |
| WetTent1935@live | 960▼ -104 | 17 | 5 | 0 | 0 | 8 | 0.55 | 0 | 710 |
| topical-wealth18@psn | 634▼ -62 | 1 | 0 | 0 | 4 | 3 | 0.06 | 0 | 46 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| UN_peace_keeper | 1471▲ +68 | 61 | 11 | 1 | 2 | 7 | 1.36 | 0 | 2690 |
| Edward#79 | 784▲ +14 | 18 | 2 | 2 | 0 | 5 | 1.06 | 0 | 1590 |
| surumeikapen | 1212▲ +7 | 13 | 0 | 3 | 1 | 1 | 2.17 | 0 | 1575 |
| daniil00792 | 1224▲ +224 | 27 | 13 | 0 | 3 | 2 | 2.45 | 0 | 1387 |
| MagiciteMachina@live | 1099▲ +3 | 19 | 9 | 0 | 19 | 8 | 0.42 | 0 | 1364 |
| DemaciaGodGaren | 1047▲ +47 | 20 | 3 | 0 | 11 | 3 | 1.54 | 0 | 1302 |
| ChudReaper | 400 | 23 | 9 | 0 | 0 | 6 | 0.55 | 0 | 990 |
| Mîguelitø | 802▼ -44 | 27 | 3 | 0 | 0 | 6 | 0.84 | 0 | 936 |
| NorthWilliamMM@live | 821▼ -14 | 2 | 0 | 0 | 21 | 2 | 0.17 | 0 | 164 |
| TheMuffin#2 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Sweetx36769 (AI) | — | 31 | 0 | 5 | 0 | 0 | 2.21 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:50 | sector_1 | Team 1 | 0 | |
| 5:15 | sector_2 | Team 1 | 0 | |
| 7:52 | sector_2 | Team 1 | 0 | |
| 10:30 | sector_3 | Team 1 | 0 | |
| 12:18 | sector_3 | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.