decode: proto 302 · 2781 stat syncs · 1288 zone events · 1112 soldier mappings · 3.59s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Bismarck889665@live | 974▼ -97 | 91 | 41 | 4 | 0 | 7 | 3.14 | 0 | 5870 |
| kunnes66177 (AI) | — | 62 | 46 | 0 | 0 | 13 | 0.86 | 2 | 4410 |
| OllenNospoin (AI) | — | 56 | 27 | 0 | 30 | 14 | 0.76 | 0 | 3844 |
| deadywantanel (AI) | — | 42 | 37 | 0 | 10 | 10 | 0.76 | 2 | 3764 |
| Dimandran (AI) | — | 51 | 32 | 2 | 0 | 11 | 0.88 | 1 | 3355 |
| lmJustGinger@live | 1094▼ -70 | 53 | 17 | 1 | 0 | 5 | 3.53 | 1 | 3245 |
| Formel (AI) | — | 39 | 29 | 1 | 0 | 11 | 0.66 | 0 | 2880 |
| pirrysmayer (AI) | — | 44 | 27 | 0 | 4 | 12 | 0.70 | 0 | 2499 |
| Exienalree (AI) | — | 41 | 22 | 0 | 0 | 10 | 0.79 | 0 | 2119 |
| Darko52253 (AI) | — | 39 | 18 | 0 | 0 | 10 | 0.66 | 0 | 1850 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| DeductedFlyer41@live | 1007▲ +173 | 89 | 41 | 4 | 0 | 13 | 1.48 | 0 | 5285 |
| maloatatas13 (AI) | — | 47 | 32 | 0 | 36 | 7 | 1.09 | 0 | 3846 |
| FammyGrands (AI) | — | 56 | 32 | 0 | 6 | 9 | 1.10 | 0 | 3368 |
| Primman (AI) | — | 62 | 21 | 0 | 12 | 12 | 0.91 | 0 | 3128 |
| xXHOIDEXUXx (AI) | — | 66 | 23 | 0 | 0 | 11 | 1.05 | 0 | 2929 |
| JeengSaber (AI) | — | 44 | 24 | 1 | 2 | 9 | 0.92 | 0 | 2731 |
| mpq9oyp6st (AI) | — | 39 | 30 | 0 | 14 | 6 | 1.00 | 0 | 2684 |
| Sorest93499 (AI) | — | 47 | 26 | 0 | 2 | 11 | 0.75 | 0 | 2497 |
| deackapp (AI) | — | 41 | 24 | 0 | 4 | 8 | 0.77 | 0 | 2214 |
| gamingpoos (AI) | — | 33 | 21 | 0 | 2 | 8 | 0.65 | 0 | 1865 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 8:06 | sector_1_a | Team 1 | 7 | deadywantanel, Dimandran, kunnes66177 |
| 18:22 | sector_2_c | Team 1 | 5 | lmJustGinger@live, deadywantanel, kunnes66177 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.