decode: proto 302 · 1209 stat syncs · 358 zone events · 441 soldier mappings · 1.43s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Valentin7064@live | 1212▲ +134 | 91 | 50 | 0 | 5 | 2 | 5.69 | 3 | 5994 |
| jucarden79 (AI) | — | 18 | 9 | 0 | 0 | 2 | 1.64 | 3 | 2204 |
| Jumpy88879 (AI) | — | 19 | 7 | 0 | 0 | 2 | 1.36 | 2 | 1900 |
| topitojayz (AI) | — | 13 | 5 | 0 | 0 | 2 | 1.08 | 1 | 1585 |
| NitKoot (AI) | — | 11 | 3 | 0 | 0 | 2 | 0.92 | 2 | 1520 |
| lucasson2274 (AI) | — | 17 | 3 | 1 | 0 | 3 | 0.85 | 1 | 1324 |
| dusianderan (AI) | — | 12 | 9 | 0 | 0 | 2 | 1.20 | 1 | 1215 |
| Crazyindian2831@live | 1033▼ -72 | 29 | 4 | 0 | 0 | 0 | 7.25 | 0 | 1080 |
| Loga (AI) | — | 21 | 7 | 0 | 0 | 2 | 1.40 | 0 | 920 |
| kebaomalet (AI) | — | 5 | 0 | 0 | 0 | 3 | 0.36 | 0 | 180 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Osswe@live | 1506▼ -3 | 49 | 23 | 2 | 20 | 4 | 1.53 | 0 | 2954 |
| Game65061 (AI) | — | 18 | 9 | 1 | 0 | 4 | 0.78 | 0 | 1000 |
| MikeDoz (AI) | — | 10 | 3 | 0 | 12 | 5 | 0.34 | 0 | 858 |
| Rampsis1 (AI) | — | 9 | 6 | 0 | 4 | 4 | 0.31 | 0 | 634 |
| SententLut (AI) | — | 6 | 1 | 0 | 0 | 3 | 0.40 | 0 | 425 |
| matek2000 (AI) | — | 4 | 4 | 0 | 4 | 4 | 0.15 | 0 | 404 |
| Noxtel71250 (AI) | — | 7 | 1 | 0 | 2 | 3 | 0.41 | 0 | 354 |
| coopieladondhee (AI) | — | 9 | 2 | 0 | 0 | 3 | 0.45 | 0 | 334 |
| patyyotuf (AI) | — | 7 | 2 | 0 | 0 | 4 | 0.28 | 0 | 270 |
| u2kacjq7grn (AI) | — | 6 | 0 | 0 | 0 | 4 | 0.24 | 0 | 220 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:46 | sector_3 | Team 1 | 22 | Valentin7064@live, dusianderan, NitKoot, topitojayz, jucarden79, lucasson2274, Jumpy88879 |
| 6:57 | sector_2_a | Team 1 | 5 | Valentin7064@live, jucarden79 |
| 10:07 | sector_1 | Team 1 | 17 | Valentin7064@live, NitKoot, jucarden79, Jumpy88879 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.