decode: proto 302 · 2646 stat syncs · 812 zone events · 1011 soldier mappings · 4.12s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| NKVD的凝视 | 1367▲ +68 | 159 | 37 | 3 | 12 | 10 | 2.12 | 0 | 7328 |
| RyanSingleGaming | 1399▲ +26 | 133 | 24 | 0 | 9 | 9 | 2.42 | 0 | 6031 |
| Vsectomy | 1240▲ +4 | 78 | 10 | 3 | 5 | 4 | 4.88 | 0 | 4675 |
| Vault-TecSecuri | 855▼ -19 | 93 | 28 | 1 | 0 | 6 | 2.38 | 0 | 4110 |
| Buck1918 (AI) | — | 25 | 8 | 0 | 18 | 6 | 0.71 | 0 | 1794 |
| macrantoerer (AI) | — | 28 | 13 | 0 | 0 | 6 | 0.88 | 0 | 1340 |
| Kill (AI) | — | 17 | 10 | 0 | 10 | 6 | 0.55 | 0 | 1236 |
| Butty71476 (AI) | — | 20 | 7 | 0 | 10 | 5 | 0.74 | 0 | 1184 |
| OxDejH (AI) | — | 15 | 12 | 0 | 6 | 7 | 0.36 | 0 | 1101 |
| Wcgtork (AI) | — | 19 | 6 | 0 | 0 | 6 | 0.58 | 0 | 862 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| haduki86 | 1155▲ +66 | 92 | 47 | 3 | 39 | 8 | 1.80 | 2 | 7809 |
| JoshAsh2615 | 1543▼ -43 | 73 | 49 | 3 | 3 | 5 | 2.81 | 0 | 5532 |
| A1-Sauce | 835▼ -165 | 51 | 28 | 0 | 0 | 11 | 1.00 | 1 | 2855 |
| Cormenicazho (AI) | — | 38 | 16 | 1 | 6 | 12 | 0.58 | 1 | 2549 |
| JayBister40921 (AI) | — | 29 | 15 | 0 | 12 | 11 | 0.44 | 0 | 2232 |
| clono3014 (AI) | — | 21 | 10 | 0 | 0 | 14 | 0.28 | 2 | 1939 |
| jo67nz13x (AI) | — | 14 | 7 | 0 | 8 | 13 | 0.21 | 1 | 1818 |
| Remelsz (AI) | — | 28 | 10 | 0 | 4 | 12 | 0.38 | 0 | 1559 |
| Crimie (AI) | — | 15 | 4 | 0 | 0 | 13 | 0.21 | 1 | 1175 |
| PixisGBAP (AI) | — | 12 | 6 | 0 | 0 | 8 | 0.29 | 0 | 620 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:58 | sector_1_b | Team 2 | 5 | haduki86, A1-Sauce, clono3014 |
| 18:34 | sector_2_b | Team 2 | 5 | haduki86, clono3014, Cormenicazho, Crimie, jo67nz13x |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.