decode: proto 302 · 2539 stat syncs · 890 zone events · 1009 soldier mappings · 3.01s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| TIGER--RR@psn | 916▲ +64 | 184 | 75 | 0 | 0 | 11 | 2.83 | 0 | 8070 |
| songji (AI) | — | 51 | 23 | 0 | 38 | 8 | 1.13 | 0 | 3766 |
| AWN7V-I-P@psn | 490▼ -98 | 59 | 24 | 1 | 0 | 8 | 1.18 | 0 | 2970 |
| zbc14dngzz (AI) | — | 48 | 11 | 0 | 16 | 7 | 1.37 | 0 | 2464 |
| simp1Catad (AI) | — | 33 | 19 | 2 | 0 | 7 | 1.00 | 0 | 2165 |
| Sibaho (AI) | — | 43 | 16 | 0 | 0 | 6 | 1.43 | 0 | 2118 |
| matek2000 (AI) | — | 31 | 17 | 0 | 12 | 8 | 0.76 | 0 | 2109 |
| jojevigin (AI) | — | 46 | 18 | 0 | 0 | 6 | 1.44 | 0 | 2040 |
| edepicklew (AI) | — | 38 | 19 | 1 | 0 | 5 | 1.31 | 0 | 1997 |
| Gamer44029 (AI) | — | 29 | 13 | 0 | 8 | 7 | 0.88 | 0 | 1608 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| extra_trice84@psn | 581▲ +2 | 103 | 77 | 1 | 0 | 8 | 2.34 | 1 | 6320 |
| MrKing52684 (AI) | — | 52 | 27 | 2 | 0 | 9 | 1.08 | 1 | 3539 |
| JESTGAWER (AI) | — | 23 | 20 | 0 | 38 | 9 | 0.43 | 0 | 2939 |
| RickNinja (AI) | — | 35 | 29 | 0 | 0 | 10 | 0.61 | 1 | 2655 |
| ahristom1 (AI) | — | 35 | 26 | 0 | 16 | 11 | 0.51 | 0 | 2574 |
| WillyDoocy (AI) | — | 30 | 23 | 0 | 4 | 12 | 0.48 | 2 | 2489 |
| Nedarion11979 (AI) | — | 31 | 20 | 0 | 0 | 10 | 0.60 | 1 | 2460 |
| IceColdaGam (AI) | — | 23 | 20 | 1 | 0 | 12 | 0.32 | 1 | 2100 |
| pinh37912 (AI) | — | 37 | 30 | 0 | 0 | 12 | 0.54 | 0 | 2080 |
| Mudemon (AI) | — | 16 | 6 | 0 | 0 | 6 | 0.42 | 1 | 969 |
| SopitanisKay (AI) | — | 4 | 0 | 0 | 0 | 0 | 0.80 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:30 | sector_1_a | Team 2 | 12 | extra_trice84@psn, IceColdaGam, Mudemon, RickNinja, WillyDoocy, Nedarion11979 |
| 20:46 | sector_2_a | Team 2 | 6 | WillyDoocy, MrKing52684 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.