decode: proto 302 · 2616 stat syncs · 998 zone events · 971 soldier mappings · 5.21s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| deus_vult70578 | 1150▲ +46 | 121 | 39 | 2 | 60 | 4 | 4.32 | 0 | 6745 |
| krieg281 | 1300▲ +3 | 91 | 70 | 1 | 63 | 3 | 3.96 | 0 | 5745 |
| Bodya1234c | 880▲ +15 | 93 | 36 | 5 | 4 | 5 | 4.89 | 0 | 4866 |
| Adblack_CZ | 919▼ -150 | 96 | 25 | 2 | 0 | 5 | 3.84 | 0 | 4185 |
| etoshilovircom (AI) | — | 41 | 14 | 0 | 8 | 10 | 0.69 | 0 | 1998 |
| isasaasidmg (AI) | — | 26 | 14 | 0 | 14 | 7 | 0.74 | 0 | 1827 |
| PAPER37987 (AI) | — | 30 | 20 | 0 | 0 | 7 | 0.71 | 0 | 1640 |
| TheTheTir45249 (AI) | — | 24 | 14 | 0 | 8 | 8 | 0.56 | 0 | 1469 |
| Nooblies (AI) | — | 26 | 12 | 0 | 6 | 8 | 0.62 | 0 | 1378 |
| epichianco (AI) | — | 22 | 11 | 0 | 2 | 8 | 0.58 | 0 | 1166 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| spamarv | 578▲ +29 | 77 | 52 | 0 | 26 | 9 | 1.60 | 0 | 5053 |
| Nillkiggers88 | 686▼ -13 | 51 | 22 | 4 | 16 | 11 | 0.86 | 0 | 3633 |
| sardonic-oddity2@psn | 710▼ -23 | 68 | 27 | 0 | 10 | 10 | 1.21 | 0 | 3323 |
| whtjdk (AI) | — | 29 | 22 | 0 | 24 | 12 | 0.46 | 1 | 3007 |
| khalawamana (AI) | — | 31 | 29 | 0 | 0 | 10 | 0.48 | 1 | 2480 |
| kevinte (AI) | — | 23 | 12 | 0 | 10 | 12 | 0.32 | 2 | 2314 |
| sisciabra (AI) | — | 19 | 17 | 1 | 6 | 7 | 0.41 | 0 | 1780 |
| TommyForest (AI) | — | 19 | 16 | 0 | 0 | 13 | 0.29 | 1 | 1740 |
| nenmeenir (AI) | — | 25 | 20 | 0 | 0 | 12 | 0.39 | 0 | 1556 |
| maxiafula1299 (AI) | — | 5 | 5 | 0 | 0 | 6 | 0.13 | 2 | 1025 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:16 | sector_1_b | Team 2 | 11 | whtjdk, maxiafula1299, kevinte |
| 10:32 | sector_2_a | Team 2 | 8 | maxiafula1299, TommyForest, kevinte, khalawamana |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.