decode: proto 302 · 1775 stat syncs · 0 zone events · 734 soldier mappings · 3.54s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| SSAREd56@live | 1282▲ +6 | 114 | 56 | 2 | 21 | 4 | 4.07 | 0 | 6703 |
| barkinggecko414@live | 867▼ -19 | 39 | 32 | 0 | 30 | 4 | 1.70 | 0 | 4056 |
| OniiCookiel (AI) | — | 26 | 19 | 0 | 0 | 5 | 0.76 | 0 | 3321 |
| PoWitty (AI) | — | 27 | 19 | 0 | 14 | 6 | 0.75 | 0 | 2183 |
| joennenmeister5 (AI) | — | 31 | 22 | 1 | 0 | 8 | 0.78 | 0 | 2098 |
| Ovely (AI) | — | 29 | 16 | 0 | 0 | 6 | 0.88 | 0 | 1965 |
| noobfrower123 (AI) | — | 28 | 12 | 0 | 4 | 6 | 0.88 | 0 | 1949 |
| CopyandoCorn (AI) | — | 33 | 11 | 0 | 0 | 7 | 0.80 | 0 | 1832 |
| AnerbiizzySquir (AI) | — | 22 | 10 | 0 | 0 | 5 | 0.71 | 0 | 1427 |
| victor45100 (AI) | — | 7 | 1 | 0 | 0 | 2 | 0.70 | 0 | 353 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ikol95984 (AI) | — | 45 | 27 | 0 | 0 | 6 | 1.12 | 0 | 2244 |
| gzr2hbhwk1 (AI) | — | 27 | 12 | 0 | 14 | 5 | 1.04 | 0 | 1904 |
| coolmanderrick@live ✗ | 1304▼ -13 | 23 | 13 | 1 | 5 | 2 | 2.88 | 0 | 1749 |
| Tomastefgepc (AI) | — | 28 | 21 | 0 | 4 | 5 | 0.97 | 0 | 1698 |
| liliantobour (AI) | — | 23 | 17 | 1 | 0 | 5 | 0.88 | 0 | 1613 |
| canfiest (AI) | — | 28 | 14 | 1 | 0 | 6 | 0.85 | 0 | 1494 |
| nikettor (AI) | — | 26 | 10 | 0 | 8 | 7 | 0.68 | 0 | 1448 |
| Formel (AI) | — | 20 | 9 | 0 | 8 | 6 | 0.54 | 0 | 1294 |
| 44wbtfxew (AI) | — | 24 | 9 | 1 | 0 | 9 | 0.48 | 0 | 1218 |
| Marielmen (AI) | — | 18 | 12 | 0 | 0 | 6 | 0.46 | 0 | 1040 |
| jandfull7 (AI) | — | 18 | 10 | 0 | 0 | 7 | 0.45 | 0 | 1010 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:52 | sector_1 | Team 1 | 0 | |
| 6:28 | sector_1 | Team 1 | 0 | |
| 8:45 | sector_2 | Team 1 | 0 | |
| 13:50 | sector_2 | Team 1 | 0 | |
| 18:41 | sector_3 | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.