decode: proto 302 · 1661 stat syncs · 430 zone events · 553 soldier mappings · 2.98s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Clyncye柯林汐 | 1520▲ +61 | 42 | 13 | 9 | 4 | 5 | 2.21 | 0 | 5810 |
| chrda | 1249▲ +249 | 32 | 11 | 3 | 9 | 6 | 0.89 | 3 | 4085 |
| The_people | 1421▲ +67 | 43 | 16 | 3 | 0 | 4 | 2.15 | 1 | 3905 |
| wuzywin | 1287▲ +118 | 32 | 10 | 1 | 3 | 3 | 1.39 | 1 | 2981 |
| positiver_Urwald@psn | 1465▲ +134 | 30 | 3 | 0 | 5 | 3 | 1.50 | 2 | 2414 |
| Ducktorduck | 974▼ -19 | 18 | 10 | 0 | 3 | 4 | 0.72 | 2 | 1943 |
| The_Dark_onee | 756▲ +23 | 28 | 13 | 0 | 8 | 4 | 1.22 | 0 | 1459 |
| Archival_07@psn | 400 | 8 | 2 | 0 | 0 | 4 | 0.50 | 1 | 1050 |
| IgaTuan123 (AI) | — | 3 | 0 | 0 | 6 | 4 | 0.14 | 1 | 789 |
| peperadez (AI) | — | 47 | 0 | 8 | 0 | 0 | 4.27 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| FastArcher070 | 1204▲ +17 | 41 | 28 | 2 | 15 | 6 | 1.11 | 0 | 3112 |
| killermatt620 | 1336▲ +16 | 42 | 7 | 3 | 4 | 2 | 3.50 | 0 | 2658 |
| xRumsey@live | 1464▼ -114 | 28 | 21 | 0 | 7 | 9 | 0.67 | 0 | 2650 |
| Caronte_69 | 1350▼ -83 | 7 | 2 | 3 | 0 | 3 | 0.54 | 0 | 1955 |
| katastrofa37 | 1051▲ +51 | 18 | 9 | 0 | 21 | 3 | 0.86 | 0 | 1418 |
| Sektor_263 | 586▼ -166 | 21 | 9 | 1 | 0 | 6 | 0.75 | 0 | 1305 |
| anian16399 | 1257▼ -47 | 24 | 11 | 0 | 0 | 9 | 0.55 | 0 | 1090 |
| knabe_XY | 534▼ -44 | 8 | 4 | 0 | 15 | 8 | 0.21 | 0 | 685 |
| RogerHobbs | 400▼ -38 | 9 | 3 | 1 | 0 | 5 | 0.43 | 0 | 630 |
| Mihanrvsn1972 | 400 | 8 | 4 | 0 | 0 | 5 | 0.24 | 0 | 620 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:30 | sector_3_a | Team 1 | 13 | positiver_Urwald@psn, Ducktorduck, chrda, wuzywin, IgaTuan123 |
| 8:04 | h5p5x5 | Team 1 | 9 | positiver_Urwald@psn, Archival_07@psn, The_people, chrda |
| 12:46 | sector_5 | Team 1 | 5 | Ducktorduck, chrda |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.