decode: proto 302 · 1922 stat syncs · 400 zone events · 759 soldier mappings · 5.96s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Cpt_Flashheart_ | 678▲ +44 | 50 | 14 | 1 | 0 | 8 | 1.19 | 0 | 2820 |
| Yhat | 1184▲ +12 | 28 | 5 | 3 | 0 | 8 | 0.97 | 0 | 2515 |
| nowayforkorea | 1020▲ +29 | 40 | 6 | 1 | 0 | 12 | 0.67 | 0 | 1865 |
| magomed059329 | 649▲ +23 | 20 | 15 | 0 | 11 | 12 | 0.43 | 0 | 1659 |
| 음색요정비챤 ✗ | 693▼ -1 | 26 | 0 | 4 | 1 | 6 | 0.72 | 0 | 1649 |
| RAVASEDOI | 882▲ +99 | 13 | 4 | 1 | 14 | 5 | 0.57 | 0 | 1623 |
| TodVonOben98 | 598▲ +38 | 26 | 8 | 0 | 9 | 8 | 0.59 | 0 | 1384 |
| ZanfirSlays | 1077▼ -0 | 9 | 0 | 1 | 0 | 11 | 0.27 | 0 | 1167 |
| said2560036 ✗ | 732▼ -1 | 28 | 1 | 0 | 0 | 10 | 0.42 | 0 | 940 |
| Lol_icon123 ✗ | 703▼ -1 | 6 | 0 | 0 | 0 | 10 | 0.15 | 0 | 290 |
| limp34983 (AI) | — | 1 | 0 | 0 | 4 | 3 | 0.06 | 0 | 174 |
| sharkking05 (AI) | — | 1 | 0 | 0 | 0 | 3 | 0.07 | 0 | 30 |
| DionDragon (AI) | — | 1 | 0 | 0 | 0 | 1 | 0.20 | 0 | 30 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Predatør | 1829▲ +0 | 90 | 6 | 3 | 18 | 3 | 5.62 | 0 | 5347 |
| NTR-AkitaKomachi | 1320▲ +0 | 40 | 1 | 7 | 23 | 9 | 1.48 | 0 | 4136 |
| camperbuilder | 1512▲ +0 | 60 | 3 | 3 | 4 | 7 | 2.61 | 0 | 3677 |
| NTR-Pakyubi | 1483▲ +0 | 32 | 5 | 5 | 25 | 2 | 1.78 | 0 | 3329 |
| LANIIDAE | 1444▼ -22 | 52 | 1 | 2 | 0 | 6 | 1.86 | 0 | 2750 |
| BudiPUNK | 1393▼ -30 | 42 | 1 | 0 | 1 | 10 | 0.93 | 0 | 1774 |
| Wolfo1993 | 1208▼ -58 | 29 | 2 | 0 | 1 | 6 | 0.76 | 0 | 1044 |
| Zesko#1 | 714▼ -88 | 18 | 0 | 1 | 12 | 5 | 0.78 | 0 | 1025 |
| KBoardy ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| eeias41808 (AI) | — | 69 | 0 | 1 | 0 | 0 | 3.14 | 0 | 0 |
| Pony12 (AI) | — | 22 | 0 | 2 | 0 | 0 | 1.29 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.