decode: proto 302 · 2495 stat syncs · 0 zone events · 1003 soldier mappings · 4.47s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Caua34 | 913▲ +12 | 176 | 95 | 2 | 17 | 5 | 5.87 | 0 | 11202 |
| MrAdiusz | 1534▲ +14 | 89 | 59 | 2 | 49 | 6 | 2.41 | 0 | 7498 |
| Waterly_ | 530▼ -27 | 65 | 38 | 2 | 0 | 12 | 1.07 | 0 | 4330 |
| DegooCra (AI) | — | 24 | 16 | 0 | 8 | 9 | 0.47 | 0 | 2720 |
| Vipex_Fierce@psn | 400▼ -23 | 32 | 17 | 0 | 15 | 10 | 0.76 | 0 | 2296 |
| Gotashaplas (AI) | — | 19 | 10 | 0 | 4 | 10 | 0.37 | 0 | 1994 |
| Demottere142 (AI) | — | 21 | 17 | 0 | 2 | 7 | 0.53 | 0 | 1843 |
| DanisSnowsisof (AI) | — | 15 | 9 | 0 | 0 | 9 | 0.32 | 0 | 1343 |
| Time611 (AI) | — | 18 | 7 | 0 | 0 | 7 | 0.51 | 0 | 947 |
| emen424 (AI) | — | 12 | 4 | 1 | 0 | 8 | 0.27 | 0 | 935 |
| g981bf3cs (AI) | — | 5 | 0 | 0 | 0 | 0 | 1.00 | 0 | 0 |
| dumin66 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Walking_1 | 1772▲ +83 | 128 | 51 | 3 | 48 | 7 | 2.78 | 0 | 7830 |
| SILUMAN_KUCING | 400 | 76 | 48 | 0 | 0 | 13 | 1.73 | 0 | 3910 |
| WillyWacker2287@live | 1017▲ +17 | 64 | 15 | 0 | 9 | 6 | 1.88 | 0 | 3222 |
| mrhrfm | 899▼ -101 | 42 | 20 | 0 | 0 | 4 | 2.33 | 0 | 2066 |
| Leamenor (AI) | — | 20 | 14 | 0 | 16 | 8 | 0.42 | 0 | 1724 |
| moonsen140 (AI) | — | 27 | 15 | 0 | 0 | 7 | 0.66 | 0 | 1585 |
| lolisvi2081 (AI) | — | 15 | 13 | 0 | 16 | 11 | 0.25 | 0 | 1460 |
| Tozant910 (AI) | — | 21 | 13 | 0 | 2 | 8 | 0.49 | 0 | 1442 |
| h9eiler (AI) | — | 13 | 9 | 0 | 12 | 12 | 0.19 | 0 | 1218 |
| Ponacholv (AI) | — | 17 | 9 | 0 | 0 | 13 | 0.24 | 0 | 890 |
| Caronino (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 0 | 0 |
| IIIIperz (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| pitechochaes (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:12 | sector_1 | Team 1 | 0 | |
| 5:55 | sector_1 | Team 1 | 0 | |
| 10:24 | sector_2 | Team 1 | 0 | |
| 15:10 | sector_2 | Team 1 | 0 | |
| 22:35 | sector_3 | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.