decode: proto 302 · 1936 stat syncs · 580 zone events · 666 soldier mappings · 10.37s · game 0.7.4.72
Assists are approximate — the replay records a lower assist count than the in-game scoreboard shows; all other columns match the in-game values.
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:18 | sector_1 | Axis | 3 | kz_miron21998, N_B75534, NotTheMedic |
| 6:22 | h7p7x7 | Axis | 7 | N_B75534, maksim012340, NotTheMedic, e_mmmmmm |
| 8:27 | sector_3_c | Axis | 6 | iNeedX, e_mmmmmm |
| 9:21 | sector_4_b | Axis | 2 | iNeedX |
| 14:47 | sector_5 | Axis | 8 | kz_miron21998, iNeedX, N_B75534, maksim012340 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.