decode: proto 302 · 2790 stat syncs · 1158 zone events · 1010 soldier mappings · 3.8s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| xXkivaXx8943@live | 1434▲ +32 | 176 | 70 | 1 | 2 | 11 | 3.52 | 0 | 8188 |
| Thunderbolt2323@live | 1156▲ +5 | 112 | 75 | 0 | 21 | 5 | 3.11 | 0 | 6542 |
| Beast14379 (AI) | — | 36 | 19 | 1 | 56 | 7 | 0.95 | 0 | 3916 |
| PnknChnkn@psn | 628▼ -79 | 35 | 28 | 1 | 75 | 6 | 1.35 | 0 | 3128 |
| VOVENKING (AI) | — | 44 | 31 | 0 | 12 | 10 | 0.81 | 0 | 2854 |
| Mercior172 (AI) | — | 44 | 33 | 0 | 0 | 7 | 1.29 | 0 | 2564 |
| 79bjpkngw (AI) | — | 33 | 22 | 1 | 0 | 8 | 0.82 | 0 | 2324 |
| steptondt (AI) | — | 32 | 19 | 0 | 2 | 6 | 0.91 | 0 | 1772 |
| IvenLord25583 (AI) | — | 32 | 21 | 0 | 0 | 8 | 0.80 | 0 | 1674 |
| ChappyFutkah (AI) | — | 21 | 12 | 0 | 2 | 7 | 0.60 | 0 | 1144 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| SILVERsniper345@live | 1360▲ +45 | 103 | 86 | 0 | 0 | 0 | 103.00 | 0 | 6303 |
| Jaminte5780 (AI) | — | 33 | 30 | 0 | 38 | 12 | 0.55 | 2 | 4368 |
| SupryLing (AI) | — | 34 | 30 | 0 | 22 | 8 | 0.77 | 0 | 3539 |
| Butty71476 (AI) | — | 28 | 25 | 0 | 36 | 14 | 0.38 | 0 | 3409 |
| SandDrR (AI) | — | 36 | 32 | 0 | 0 | 10 | 0.59 | 2 | 3100 |
| yazosharor (AI) | — | 31 | 14 | 0 | 24 | 13 | 0.43 | 1 | 2924 |
| jaani13godan (AI) | — | 38 | 21 | 0 | 0 | 11 | 0.62 | 2 | 2725 |
| Clucaskion (AI) | — | 34 | 23 | 0 | 0 | 16 | 0.39 | 1 | 2307 |
| ColdBob (AI) | — | 26 | 16 | 0 | 0 | 12 | 0.41 | 0 | 1435 |
| sanator125 (AI) | — | 14 | 10 | 0 | 0 | 8 | 0.33 | 0 | 1137 |
| DIRTYH4RRY1992@live ✗ | — | 1 | 1 | 0 | 0 | 2 | 0.14 | 0 | 80 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 14:56 | sector_1_b | Team 2 | 10 | yazosharor, Clucaskion, SandDrR, Jaminte5780, jaani13godan |
| 17:35 | sector_2_b | Team 2 | 8 | SandDrR, Jaminte5780, jaani13godan |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.