ENLISTED ROLL CALL

every match, every player, every stat

Manchuria RadioConfrontation · confrontation · SQUADS · standard
2026-06-14 06:24start (UTC)
11:00length
379kills
Team 1winner

decode: proto 302 · 1269 stat syncs · 264 zone events · 431 soldier mappings · 1.38s · game 0.7.4.72

Scoreboard

Factions: Japan vs USSR — sides not determinable for this mode

Team 1 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
Jhon_Long_silver128180321326.1503647
GoodMinacurmao (AI)15120011.3632150
choron81842▼ -22860009.3322120
FixusChao (AI)22110041.0521860
nottafall901 (AI)1150020.7331850
BeDelin (AI)1260620.9221838
ELTORD (AI)15301240.7111553
Adrioniont (AI)1821012.0011545
garinpocuk2 (AI)2050031.1811249
INGAZIN (AI)1330030.810520

Team 2 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
phantosthemoi (AI)17811050.5901284
mjhv (AI)12701640.5001204
Salam26145 (AI)22130031.0001095
sinhronus716▼ -172960041.2101070
Vispic (AI)1380040.480780
Locklet (AI)1390040.570775
asdsus20102 (AI)660840.290773
luisio51607 (AI)1150040.420635
xurbill (AI)640040.290464
Anromester46355 (AI)420240.200289

Captures

1–3 of 3 captures
per page
Time ZoneTeamSoldiersCredited players
3:41sector_3_bTeam 18ELTORD, FixusChao, GoodMinacurmao, nottafall901
6:54sector_2_aTeam 111choron81, FixusChao, garinpocuk2, GoodMinacurmao, nottafall901, BeDelin
10:51o0h12Team 16choron81, Adrioniont, GoodMinacurmao, nottafall901, BeDelin
1–3 of 3 captures
per page

All decoded stats (264 values) — raw JSON

1–20 of 20 players
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Playerbattle_score battle_timebest_possessed_infantry_killstreakdeathsfriendly_fire_squad_spawnskillskills_by_playerkills_while_attacking_pointsquad_deathsassistspoints_capturedengineer_building_usageengineer_rally_point_usagelong_range_killsfortification_destoyedheadshotstank_killsbest_killstreak_machine_gunbest_killstreak_riflebest_killstreak_semiautobest_killstreak_submachine_gunbest_possessed_infantry_killstreak_10kills_by_anti_tank_kindkills_by_mgun_kindkills_by_rifle_kindmachine_gun_killsrifle_killssemiauto_killssubmachine_gun_killsfirst_bloodfortification_builtkills_by_engineer_buildingskills_by_engineer_kindkills_by_medic_kindkills_by_partisan_kindkills_by_radioman_kindkills_by_sniper_kindlauncher_killstank_commander_killstank_kills_by_anti_tank_kindtank_spots
TOTAL26701106921213768036722215362441527271131834632636254161047437371337161028215111
Jhon_Long_silver36475895013380683227171431915112143253371651
GoodMinacurmao (AI)2150557411215812113
choron8121206101831282465221271127281
FixusChao (AI)1860521721422711462
nottafall901 (AI)185053811531135243
BeDelin (AI)183853631331276242331
ELTORD (AI)155352322151553441661
Adrioniont (AI)154558529218132141111
phantosthemoi (AI)1284497129517685551
garinpocuk2 (AI)124955151742095331
mjhv (AI)12045222245126742881
Salam26145 (AI)10955242224229133
sinhronus107055692452923641932793494312101021
Vispic (AI)78050222751368411
Locklet (AI)7755324235139941
asdsus20102 (AI)77351332156364144
luisio51607 (AI)63549522651145451
INGAZIN (AI)5205322164137332
xurbill (AI)46449912156244
Anromester46355 (AI)28951012054324111
1–20 of 20 players
per page

Weapon breakdown

1–25 of 124 weapon rows1235next ›
per page
Player WeaponKills
Adrioniont76Mm L1010
AdrioniontPpk 426
AdrioniontNagant M18952
AdrioniontPpd 341
Anromester46355Arisaka Type 38 Carbine2
Anromester4635537Mm Type 941
Anromester46355Explosion Pack1
Anromester46355Nambu Type 96 Lmg1
BeDelinSks 446
BeDelinPps 433
BeDelinMosin M19071
BeDelinPpd 341
BeDelinPps 42 Red1
ELTORDMosin M19075
ELTORDPpd 344
ELTORDMosin M442
ELTORDMosin M91 302
ELTORDBerezin Smg1
ELTORDRm 381
FixusChaoPpd 347
FixusChaoBerezin Smg4
FixusChaoMadsen4
FixusChaoMosin M442
FixusChaoMosin M912
FixusChaoF11
1–25 of 124 weapon rows1235next ›
per page

any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.