decode: proto 302 · 2542 stat syncs · 538 zone events · 877 soldier mappings · 4.38s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Dealerfather | 1218▲ +63 | 26 | 8 | 6 | 42 | 8 | 0.84 | 0 | 4404 |
| nevaljar | 1593▲ +26 | 62 | 20 | 2 | 0 | 12 | 0.90 | 1 | 3927 |
| aholichh | 1660▲ +32 | 39 | 25 | 1 | 15 | 9 | 0.83 | 0 | 3119 |
| pan9#2 | 709▲ +4 | 28 | 17 | 4 | 22 | 12 | 0.51 | 0 | 2993 |
| vinipux434 | 414▲ +14 | 27 | 10 | 2 | 21 | 9 | 0.69 | 1 | 2625 |
| БЕШБОЛЬМРЯГИ | 667▲ +1 | 40 | 15 | 0 | 0 | 12 | 1.03 | 0 | 2400 |
| 成都飞机工业集团有限责任公司 | 913▲ +10 | 39 | 6 | 1 | 0 | 13 | 0.58 | 1 | 2220 |
| nigg0er | 556▲ +12 | 32 | 12 | 0 | 0 | 4 | 1.60 | 0 | 1645 |
| Cam-T-18@psn | 573▼ -1 | 24 | 10 | 0 | 0 | 10 | 0.41 | 1 | 1582 |
| fancarrarong113 (AI) | — | 7 | 1 | 0 | 2 | 15 | 0.09 | 0 | 530 |
| mikoello123@psn ✗ | — | 5 | 0 | 1 | 0 | 1 | 1.00 | 0 | 200 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 恐怖大栓人 | 1639▲ +1 | 66 | 7 | 7 | 11 | 11 | 1.61 | 0 | 5934 |
| WalkingDezaster | 1556▲ +0 | 69 | 11 | 4 | 63 | 8 | 1.64 | 0 | 4979 |
| _JIoe_MoJIo4Ko | 1490▼ -7 | 44 | 2 | 7 | 10 | 8 | 1.42 | 0 | 4713 |
| Leaderen | 1370▲ +0 | 87 | 26 | 0 | 17 | 11 | 1.67 | 0 | 4394 |
| blinciks | 1270▼ -1 | 54 | 5 | 1 | 12 | 2 | 4.50 | 0 | 2976 |
| baobaochizaohuid | 1681▼ -37 | 51 | 6 | 0 | 7 | 8 | 1.00 | 0 | 2272 |
| neroem | 1175▼ -91 | 52 | 13 | 0 | 0 | 5 | 1.93 | 0 | 2165 |
| AZZef177 | 1010▼ -94 | 38 | 3 | 1 | 3 | 6 | 1.23 | 0 | 1994 |
| Huor_ | 984▼ -42 | 38 | 1 | 0 | 0 | 10 | 0.86 | 0 | 1495 |
| The___Fear | 1336▼ -20 | 6 | 5 | 0 | 34 | 1 | 0.86 | 0 | 1104 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:28 | sector_1_b | Japan | 2 | Cam-T-18@psn, 成都飞机工业集团有限责任公司 |
| 16:43 | sector_2_b | Japan | 5 | nevaljar, vinipux434 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.