decode: proto 302 · 1075 stat syncs · 0 zone events · 478 soldier mappings · 1.77s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ALEXVR3352@live | 1079▲ +79 | 56 | 27 | 0 | 0 | 3 | 3.11 | 0 | 3695 |
| Petrushka12279@live | 1124▼ -21 | 47 | 27 | 0 | 0 | 2 | 2.14 | 0 | 2605 |
| wnhenion675 (AI) | — | 14 | 6 | 0 | 0 | 4 | 0.82 | 0 | 1570 |
| gzr2hbhwk1 (AI) | — | 17 | 11 | 0 | 8 | 3 | 1.00 | 0 | 1546 |
| pirefiesten (AI) | — | 18 | 12 | 0 | 4 | 2 | 1.50 | 0 | 1534 |
| caepasung (AI) | — | 14 | 7 | 0 | 0 | 6 | 0.47 | 0 | 730 |
| EluDudeCabro (AI) | — | 10 | 6 | 0 | 0 | 3 | 0.50 | 0 | 653 |
| kecomzsofer (AI) | — | 7 | 4 | 0 | 2 | 4 | 0.35 | 0 | 577 |
| langyen (AI) | — | 8 | 6 | 0 | 2 | 3 | 0.57 | 0 | 554 |
| jedousatical (AI) | — | 8 | 4 | 0 | 0 | 2 | 0.80 | 0 | 497 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| monkeysill@live | 947▲ +18 | 47 | 29 | 2 | 7 | 4 | 1.96 | 0 | 2844 |
| ICHILLYl@live | 878▼ -122 | 25 | 15 | 0 | 0 | 0 | 25.00 | 0 | 1750 |
| Sturmpanzer4400@live | 938▼ -15 | 38 | 6 | 1 | 0 | 9 | 0.93 | 0 | 1705 |
| PerHellcma (AI) | — | 15 | 13 | 0 | 0 | 3 | 0.79 | 0 | 884 |
| KurkeyKaimon (AI) | — | 15 | 4 | 0 | 6 | 5 | 0.56 | 0 | 808 |
| TranpAs49685 (AI) | — | 9 | 3 | 0 | 0 | 4 | 0.43 | 0 | 480 |
| Cumbos (AI) | — | 3 | 2 | 0 | 8 | 3 | 0.20 | 0 | 434 |
| MineLoljong (AI) | — | 7 | 4 | 0 | 2 | 3 | 0.33 | 0 | 422 |
| wbng8j45wr (AI) | — | 6 | 5 | 0 | 0 | 3 | 0.38 | 0 | 362 |
| SMRANI54365 (AI) | — | 11 | 2 | 0 | 0 | 4 | 0.41 | 0 | 334 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:44 | sector_1 | USSR | 0 | |
| 6:29 | sector_2 | USSR | 0 | |
| 6:39 | sector_2 | USSR | 0 | |
| 9:22 | sector_3 | USSR | 0 | |
| 10:12 | sector_3 | USSR | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.