decode: proto 302 · 2360 stat syncs · 0 zone events · 760 soldier mappings · 9.25s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Giovanni_Ma10070 | 807▲ +17 | 56 | 37 | 4 | 13 | 6 | 2.43 | 0 | 5651 |
| bitterer30 | 1648▲ +15 | 75 | 50 | 3 | 11 | 6 | 1.79 | 0 | 5230 |
| Solrac329 | 460▲ +6 | 67 | 42 | 2 | 13 | 12 | 1.46 | 0 | 5027 |
| NigMizzet61902 | 1412▲ +12 | 48 | 32 | 0 | 18 | 12 | 0.68 | 0 | 4992 |
| guafguaf | 1702▼ -5 | 57 | 27 | 1 | 0 | 0 | 19.00 | 0 | 4449 |
| Tsolker | 944▼ -9 | 36 | 21 | 3 | 0 | 5 | 3.00 | 0 | 3180 |
| ThrobNutz_GGEZ | 1231▼ -15 | 21 | 6 | 1 | 21 | 5 | 1.31 | 0 | 2319 |
| MonkeyBoogers | 799▼ -13 | 21 | 14 | 0 | 0 | 1 | 3.00 | 0 | 1261 |
| UncleRon4362@live | 662▼ -35 | 25 | 4 | 0 | 0 | 3 | 1.92 | 0 | 1235 |
| sjg3n1tx19 (AI) | — | 5 | 1 | 0 | 0 | 8 | 0.11 | 0 | 323 |
| hpbullets@psn ✗ | — | 1 | 1 | 0 | 0 | 1 | 0.17 | 0 | 60 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| MONOchrome | 1313▲ +17 | 29 | 16 | 8 | 4 | 11 | 0.94 | 0 | 5783 |
| Sloopydon | 1421▲ +14 | 39 | 28 | 0 | 55 | 10 | 0.71 | 0 | 4350 |
| _MisterMediocre_ | 1181▲ +181 | 40 | 24 | 2 | 28 | 8 | 0.91 | 0 | 3486 |
| sarhim@psn | 1576▼ -2 | 32 | 26 | 1 | 7 | 12 | 0.51 | 0 | 2884 |
| ReveR_ndSw_sn | 636▼ -20 | 41 | 32 | 0 | 34 | 13 | 0.56 | 0 | 2722 |
| HDFJJN | 1488▼ -1 | 43 | 10 | 1 | 4 | 6 | 1.95 | 0 | 1958 |
| CARDANIVELEZ1#1 | 843▲ +8 | 22 | 15 | 1 | 58 | 11 | 0.44 | 0 | 1681 |
| Andrey_Kurgin | 606▼ -10 | 12 | 4 | 0 | 30 | 3 | 0.75 | 0 | 890 |
| TresBrothers334@live | 820▼ -76 | 11 | 2 | 1 | 7 | 5 | 0.42 | 0 | 777 |
| WARTHOG245125@live | 400 | 6 | 4 | 1 | 4 | 8 | 0.15 | 0 | 478 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:47 | sector_1 | Japan | 0 | |
| 12:29 | sector_1 | Japan | 0 | |
| 17:33 | sector_2 | Japan | 0 | |
| 18:28 | sector_2 | Japan | 0 | |
| 25:02 | sector_3 | Japan | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.