decode: proto 302 · 1945 stat syncs · 326 zone events · 790 soldier mappings · 6.11s · game 0.7.4.72
Factions: Axis vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| xixinb | 1329▲ +7 | 129 | 9 | 2 | 20 | 6 | 2.69 | 0 | 5666 |
| 传统派王源 | 2134▲ +21 | 117 | 3 | 5 | 6 | 7 | 2.13 | 0 | 5568 |
| renderr | 1298▲ +16 | 34 | 9 | 0 | 48 | 4 | 1.89 | 0 | 1711 |
| vietminh2006 | 1364▼ -47 | 15 | 1 | 1 | 2 | 4 | 0.94 | 0 | 1083 |
| forest_win | 773▼ -276 | 17 | 4 | 0 | 0 | 6 | 0.47 | 0 | 910 |
| nikothedrunk@psn | 509▼ -151 | 14 | 1 | 0 | 0 | 3 | 1.40 | 0 | 895 |
| apostol_19 ✗ | 400▼ -143 | 7 | 4 | 0 | 0 | 5 | 0.26 | 0 | 600 |
| mudrik7878 | 400▼ -26 | 7 | 3 | 0 | 0 | 3 | 0.29 | 0 | 360 |
| SuperF1n (AI) | — | 1 | 0 | 0 | 0 | 2 | 0.09 | 0 | 30 |
| davidbrin1211 (AI) | — | 68 | 0 | 5 | 0 | 0 | 1.84 | 0 | 0 |
| wangturnei (AI) | — | 48 | 0 | 5 | 0 | 0 | 2.40 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| R4M_Rami-sBinala@psn | 1732▲ +35 | 31 | 8 | 1 | 21 | 8 | 0.78 | 0 | 3012 |
| PipaZpolski | 846▲ +4 | 33 | 12 | 2 | 0 | 6 | 1.50 | 0 | 2733 |
| Ветер-нетсует | 1195▲ +65 | 36 | 11 | 3 | 1 | 6 | 1.44 | 0 | 2649 |
| 900_1 | 794▲ +7 | 32 | 23 | 1 | 0 | 8 | 1.52 | 0 | 2272 |
| zxcv2022 | 562▲ +24 | 27 | 9 | 0 | 22 | 9 | 0.49 | 0 | 1901 |
| Delmar#1 | 958▲ +6 | 32 | 16 | 0 | 14 | 10 | 0.56 | 0 | 1879 |
| surface_sleigh9@psn | 883▼ -6 | 36 | 1 | 4 | 0 | 13 | 0.75 | 0 | 1725 |
| lobanek1#1 | 754▼ -6 | 35 | 8 | 0 | 1 | 12 | 0.69 | 0 | 1525 |
| --KillerHaHa-- ✗ | 400▲ +150 | 16 | 4 | 0 | 0 | 6 | 0.42 | 0 | 705 |
| Patrickstece (AI) | — | 5 | 0 | 0 | 10 | 12 | 0.08 | 0 | 604 |
| jarian901 (AI) | — | 1 | 0 | 0 | 0 | 7 | 0.03 | 0 | 50 |
| bevar-yamaha@psn ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.