decode: proto 304 · 2468 stat syncs · 572 zone events · 996 soldier mappings · 7.72s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Sendnoobs | 1189▲ +4 | 95 | 37 | 5 | 26 | 7 | 2.26 | 1 | 7821 |
| 中南海打鸟不说就打针 | 1089▼ -24 | 63 | 22 | 6 | 1 | 12 | 1.34 | 0 | 4965 |
| SuperSwager68 | 1575▲ +11 | 54 | 31 | 1 | 10 | 18 | 0.54 | 2 | 4328 |
| iODESSA | 430▼ -15 | 14 | 1 | 6 | 3 | 9 | 0.38 | 0 | 3964 |
| tokumei343@psn | 1608▼ -10 | 42 | 15 | 2 | 5 | 10 | 0.78 | 0 | 3207 |
| 赤旗插遍寰宇 | 1034▼ -61 | 36 | 6 | 4 | 0 | 10 | 0.65 | 0 | 2765 |
| Sqaunchydripper@psn | 767▲ +3 | 32 | 6 | 1 | 6 | 6 | 1.07 | 0 | 1746 |
| isveryluck ✗ | — | 6 | 4 | 2 | 0 | 2 | 1.00 | 0 | 1285 |
| sziada1214 (AI) | — | 14 | 5 | 0 | 4 | 13 | 0.20 | 0 | 904 |
| Alphazzboy (AI) | — | 17 | 2 | 0 | 0 | 12 | 0.25 | 0 | 630 |
| max_x159 | 558▼ -82 | 13 | 2 | 0 | 0 | 8 | 0.45 | 0 | 500 |
| SULFOZIN ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| thanr2000 (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.17 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ishoghakkk | 1678▲ +31 | 43 | 3 | 13 | 5 | 1 | 5.38 | 0 | 7810 |
| ТупойНемцескот | 691▲ +18 | 80 | 30 | 4 | 22 | 7 | 3.33 | 0 | 6199 |
| 性感迷人精 | 1330▲ +34 | 51 | 6 | 6 | 4 | 10 | 1.16 | 0 | 5561 |
| pochti_statist | 1225▲ +177 | 90 | 8 | 3 | 22 | 8 | 2.31 | 0 | 5349 |
| JoHnVon | 905▲ +30 | 57 | 14 | 3 | 5 | 6 | 1.84 | 0 | 4199 |
| Brаndenburg_800 | 680▲ +3 | 54 | 8 | 3 | 0 | 12 | 0.65 | 0 | 2550 |
| VaM_HaNA | 400▼ -4 | 11 | 3 | 0 | 0 | 5 | 0.42 | 0 | 1000 |
| SkRd05 | 1121▼ -12 | 17 | 2 | 0 | 7 | 8 | 0.45 | 0 | 788 |
| schneid-david@psn | 463▼ -11 | 12 | 8 | 0 | 1 | 11 | 0.25 | 0 | 644 |
| Lang35075 | 849▲ +32 | 119 | 0 | 2 | 0 | 0 | 1.98 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:15 | sector_1_a | Axis | 8 | Sendnoobs, SuperSwager68 |
| 11:21 | sector_2_b | Axis | 1 | SuperSwager68 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.