decode: proto 304 · 1495 stat syncs · 254 zone events · 514 soldier mappings · 4.57s · game 0.7.5.78
Factions: Japan vs Western Allies — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| zh19491001 | — | 16 | 5 | 2 | 0 | 2 | 2.67 | 0 | 1886 |
| Macktavist | — | 40 | 3 | 0 | 0 | 6 | 1.05 | 0 | 1676 |
| xHEHABUCTbx | — | 26 | 0 | 1 | 6 | 2 | 2.00 | 0 | 1473 |
| Konditer18#1 | — | 15 | 3 | 0 | 25 | 6 | 0.47 | 0 | 1276 |
| vrublevskiy21 | — | 25 | 4 | 0 | 2 | 3 | 1.14 | 0 | 1110 |
| ЮГО-ВОСТОК | — | 26 | 3 | 0 | 3 | 4 | 1.00 | 0 | 1012 |
| biotic_stork4@psn ✗ | — | 14 | 7 | 2 | 1 | 5 | 0.50 | 0 | 944 |
| BandofBrothers10 | — | 14 | 3 | 1 | 0 | 2 | 0.88 | 0 | 920 |
| Вагнер101 | — | 19 | 4 | 0 | 6 | 5 | 0.54 | 0 | 891 |
| Mr_Gewissen | — | 13 | 6 | 0 | 9 | 9 | 0.28 | 0 | 750 |
| Ivmalett (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 4 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 枪马网卡芳龄八十八 | — | 53 | 10 | 7 | 7 | 2 | 2.94 | 1 | 4867 |
| ゆっくり魔理沙 | — | 35 | 8 | 0 | 9 | 3 | 1.09 | 3 | 2758 |
| Averz | — | 45 | 7 | 1 | 2 | 1 | 4.50 | 1 | 2513 |
| MintChocoFlavor | — | 29 | 7 | 0 | 4 | 6 | 0.83 | 3 | 2303 |
| ЗлобныйКот | — | 25 | 10 | 0 | 6 | 5 | 0.66 | 1 | 2254 |
| Tomatenzaft | — | 12 | 0 | 2 | 14 | 3 | 0.86 | 0 | 1578 |
| Sesshomaru961 | — | 15 | 2 | 0 | 28 | 3 | 0.65 | 1 | 1536 |
| momiji0314@psn | — | 21 | 4 | 1 | 0 | 4 | 1.11 | 1 | 1527 |
| AllGays | — | 10 | 1 | 1 | 2 | 3 | 0.56 | 1 | 888 |
| MischenkoJakov | — | 11 | 11 | 0 | 0 | 0 | 5.50 | 0 | 720 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:38 | sector_3_a | Team 2 | 11 | ゆっくり魔理沙, AllGays, MintChocoFlavor, Averz, 枪马网卡芳龄八十八 |
| 7:11 | sector_4_a | Team 2 | 10 | ゆっくり魔理沙, MintChocoFlavor |
| 10:45 | sector_5_a | Team 2 | 8 | Sesshomaru961, ゆっくり魔理沙, MintChocoFlavor, momiji0314@psn, ЗлобныйКот |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.