decode: proto 304 · 2900 stat syncs · 1274 zone events · 1084 soldier mappings · 5.66s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| XxLilXannyxX@live | 589▲ +10 | 94 | 51 | 2 | 0 | 2 | 7.83 | 0 | 6145 |
| HILKATE (AI) | — | 46 | 27 | 1 | 38 | 12 | 0.71 | 2 | 4723 |
| junklessa (AI) | — | 43 | 23 | 0 | 36 | 14 | 0.55 | 1 | 4158 |
| nily1949 (AI) | — | 51 | 39 | 0 | 12 | 11 | 0.86 | 0 | 3994 |
| ALTAKAO (AI) | — | 37 | 26 | 0 | 42 | 10 | 0.67 | 0 | 3893 |
| ilhursanan (AI) | — | 45 | 33 | 1 | 0 | 11 | 0.79 | 2 | 3510 |
| redwjurus (AI) | — | 39 | 30 | 0 | 4 | 10 | 0.71 | 1 | 2934 |
| wj37hz3cb1 (AI) | — | 39 | 27 | 0 | 0 | 9 | 0.78 | 2 | 2787 |
| Shadow74111 (AI) | — | 42 | 26 | 0 | 0 | 11 | 0.69 | 0 | 2367 |
| frezninejunator (AI) | — | 37 | 23 | 0 | 0 | 9 | 0.76 | 1 | 2245 |
| Evermover24@live ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| denny2017 (AI) | — | 4 | 0 | 0 | 0 | 0 | 0.80 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Pro100zmostu289@live | 537▲ +56 | 119 | 90 | 1 | 12 | 9 | 2.43 | 0 | 6954 |
| JackCool21 (AI) | — | 53 | 33 | 0 | 30 | 10 | 0.96 | 0 | 3814 |
| Pahsed94172 (AI) | — | 49 | 27 | 0 | 20 | 9 | 0.96 | 0 | 3094 |
| Shine31597 (AI) | — | 45 | 18 | 0 | 24 | 12 | 0.67 | 0 | 2958 |
| Allen87315 (AI) | — | 43 | 25 | 1 | 0 | 6 | 1.23 | 0 | 2723 |
| Ro78 (AI) | — | 44 | 33 | 0 | 0 | 8 | 0.96 | 0 | 2689 |
| Puestrang (AI) | — | 47 | 35 | 0 | 0 | 9 | 0.98 | 0 | 2604 |
| Domintibalad (AI) | — | 50 | 28 | 0 | 0 | 9 | 1.00 | 0 | 2595 |
| clayer301806 (AI) | — | 42 | 26 | 0 | 2 | 8 | 0.91 | 0 | 2439 |
| Gametalis (AI) | — | 40 | 35 | 0 | 0 | 7 | 0.98 | 0 | 2362 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:05 | sector_1 | Axis | 11 | ilhursanan, junklessa, HILKATE, wj37hz3cb1 |
| 7:47 | sector_2_b | Axis | 20 | ilhursanan, redwjurus, frezninejunator, HILKATE, wj37hz3cb1 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.