decode: proto 304 · 2717 stat syncs · 0 zone events · 1011 soldier mappings · 8.42s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| PokAAHHAHAH | 1212▲ +48 | 84 | 55 | 1 | 4 | 10 | 1.35 | 0 | 5435 |
| PROSTO_cHel | 1502▲ +6 | 60 | 29 | 4 | 3 | 12 | 1.15 | 0 | 4913 |
| worldwars1914194 | 778▲ +15 | 30 | 23 | 1 | 30 | 7 | 0.86 | 0 | 3817 |
| m0#25 | 1414▼ -15 | 60 | 39 | 0 | 0 | 12 | 1.76 | 0 | 3544 |
| Greshnik2108 | 1107▼ -24 | 40 | 27 | 1 | 14 | 9 | 0.70 | 0 | 3343 |
| salzfrei-Laterne@psn | 1000▲ +11 | 40 | 29 | 0 | 29 | 9 | 0.75 | 0 | 2919 |
| ARDOR#12 | 838▼ -47 | 46 | 15 | 0 | 0 | 2 | 4.18 | 0 | 2697 |
| АличорД | 972▼ -54 | 36 | 15 | 0 | 1 | 10 | 0.77 | 0 | 2112 |
| SuperAgban | 933▼ -18 | 28 | 18 | 0 | 7 | 5 | 0.88 | 0 | 1529 |
| Shadowfirt9130 | 883▼ -117 | 85 | 0 | 4 | 0 | 0 | 2.12 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| blockbauer | 1580▲ +30 | 102 | 54 | 1 | 23 | 8 | 1.79 | 0 | 6495 |
| 圣园MIKA | 1563▲ +22 | 57 | 33 | 6 | 15 | 10 | 0.85 | 0 | 4737 |
| 优势在我ll | 1147▲ +33 | 53 | 30 | 4 | 0 | 10 | 1.04 | 0 | 4225 |
| 某科学的膝盖中箭的无名者 | 1292▼ -16 | 54 | 27 | 2 | 0 | 10 | 0.86 | 0 | 3270 |
| volchonok00001 | 1304▲ +12 | 41 | 24 | 0 | 42 | 12 | 0.63 | 0 | 3249 |
| alekseju7 | 440▲ +38 | 26 | 4 | 2 | 19 | 4 | 2.00 | 0 | 2370 |
| OTCHIM4289 | 1070▼ -10 | 38 | 10 | 1 | 0 | 11 | 0.75 | 0 | 1999 |
| genckartal | 680▼ -2 | 12 | 0 | 2 | 19 | 0 | 12.00 | 0 | 1476 |
| rlawls2198 | 400▼ -0 | 27 | 5 | 0 | 0 | 6 | 0.90 | 0 | 1275 |
| omar_pero@psn | 540▼ -19 | 10 | 10 | 0 | 0 | 15 | 0.08 | 0 | 770 |
| フロレンシオ ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| pablo_13344@psn ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:35 | sector_1_a | USSR | 0 | |
| 5:47 | sector_1_a | USSR | 0 | |
| 8:00 | sector_2_a | USSR | 0 | |
| 9:29 | sector_2_a | USSR | 0 | |
| 19:41 | sector_3_a | USSR | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.