decode: proto 304 · 1619 stat syncs · 0 zone events · 594 soldier mappings · 2.84s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 孙笑川258 ✗ | 827▼ -23 | 28 | 13 | 4 | 0 | 4 | 1.65 | 0 | 2677 |
| Hatvannap | 1171▲ +86 | 25 | 23 | 0 | 2 | 9 | 0.60 | 0 | 2404 |
| VieteSka | 1423▲ +4 | 28 | 13 | 2 | 0 | 14 | 0.48 | 0 | 2263 |
| worldwars1914194 | 826▲ +48 | 30 | 4 | 1 | 16 | 7 | 0.71 | 0 | 2067 |
| amonra4947@live | 1221▲ +221 | 6 | 1 | 1 | 26 | 6 | 0.25 | 0 | 1581 |
| Nonamer1312 | 1105▼ -0 | 14 | 9 | 1 | 0 | 10 | 0.30 | 0 | 1135 |
| Boba#73 | 419▼ -1 | 14 | 3 | 1 | 0 | 7 | 0.48 | 0 | 1125 |
| pro100_vanya@psn ✗ | 484▼ -1 | 3 | 1 | 0 | 0 | 3 | 0.16 | 0 | 260 |
| z8wxjguwj (AI) | — | 6 | 1 | 0 | 0 | 6 | 0.19 | 0 | 230 |
| SlavaRussiaOdesa ✗ | 418▼ -4 | 4 | 1 | 0 | 0 | 1 | 0.80 | 0 | 205 |
| EddieWilly ✗ | 400▲ +150 | 4 | 0 | 0 | 0 | 2 | 0.50 | 0 | 120 |
| ppsakihang16 (AI) | — | 2 | 1 | 0 | 0 | 5 | 0.07 | 0 | 110 |
| n5ru2yroy (AI) | — | 1 | 1 | 0 | 0 | 5 | 0.04 | 0 | 64 |
| ao6mnx62g (AI) | — | 1 | 1 | 0 | 0 | 3 | 0.06 | 0 | 60 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Kozaczek2019 | 1380▲ +2 | 68 | 18 | 3 | 7 | 3 | 4.00 | 0 | 5115 |
| MarsofFandou | 511▼ -6 | 73 | 15 | 4 | 0 | 2 | 5.62 | 0 | 4990 |
| Ron_Armstrong | 1298▼ -13 | 21 | 1 | 6 | 4 | 2 | 3.00 | 0 | 3696 |
| Five111 | 1550▲ +1 | 58 | 5 | 2 | 0 | 3 | 3.62 | 0 | 2425 |
| KozaAlek | 1549▼ -2 | 48 | 5 | 1 | 0 | 3 | 3.69 | 0 | 2030 |
| 2ndToTheLast | 976▼ -2 | 28 | 16 | 0 | 16 | 5 | 1.47 | 0 | 1904 |
| Arhyme | 1744▼ -2 | 30 | 10 | 0 | 8 | 3 | 1.25 | 0 | 1876 |
| Franfran2424 | 1414▼ -3 | 11 | 6 | 2 | 32 | 5 | 0.38 | 0 | 1781 |
| Grawoud1 | 815▼ -6 | 38 | 12 | 0 | 2 | 2 | 2.92 | 0 | 1688 |
| drklein | 694▼ -38 | 12 | 3 | 2 | 8 | 2 | 0.86 | 0 | 1217 |
| Larun ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.