decode: proto 304 · 2994 stat syncs · 820 zone events · 990 soldier mappings · 6.31s · game 0.7.5.78
Factions: Japan vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Bratihska12 | 1583▲ +4 | 123 | 50 | 5 | 14 | 9 | 2.62 | 1 | 8038 |
| serkov0120 | 1230▼ -22 | 98 | 53 | 1 | 0 | 9 | 2.51 | 1 | 5715 |
| Cooper#85 | 466▼ -14 | 89 | 32 | 1 | 5 | 9 | 2.07 | 1 | 4987 |
| sharikasiraymen (AI) | — | 36 | 13 | 0 | 10 | 10 | 0.68 | 2 | 3059 |
| veloren (AI) | — | 21 | 13 | 0 | 2 | 9 | 0.45 | 1 | 2078 |
| GAKSTRUSS (AI) | — | 22 | 10 | 0 | 2 | 10 | 0.43 | 1 | 2029 |
| 精致の牢德棍喜欢被大狗交交交 | 611▼ -199 | 31 | 16 | 0 | 3 | 7 | 0.89 | 0 | 1862 |
| Turuka (AI) | — | 30 | 6 | 0 | 14 | 10 | 0.58 | 0 | 1807 |
| hoedangulaii (AI) | — | 19 | 5 | 0 | 2 | 11 | 0.37 | 0 | 1053 |
| Giorge (AI) | — | 12 | 2 | 0 | 0 | 10 | 0.25 | 0 | 1004 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| _Tentacle_ | 1440▲ +70 | 131 | 56 | 2 | 8 | 7 | 3.05 | 0 | 6893 |
| ガンダム | 1093▲ +59 | 123 | 50 | 2 | 0 | 9 | 2.62 | 0 | 6430 |
| Reitehallor (AI) | — | 24 | 7 | 0 | 20 | 8 | 0.56 | 1 | 2973 |
| Naemne (AI) | — | 30 | 14 | 1 | 14 | 10 | 0.55 | 1 | 2828 |
| DOOMETO34 (AI) | — | 27 | 19 | 1 | 4 | 9 | 0.48 | 1 | 2824 |
| promek1211 (AI) | — | 23 | 10 | 0 | 12 | 11 | 0.38 | 2 | 2683 |
| Honga (AI) | — | 26 | 7 | 1 | 4 | 9 | 0.58 | 1 | 2084 |
| vitoakocaxen (AI) | — | 26 | 14 | 0 | 2 | 9 | 0.55 | 0 | 2054 |
| mhxdup6sc (AI) | — | 16 | 7 | 0 | 0 | 8 | 0.33 | 0 | 1355 |
| Morwa (AI) | — | 12 | 3 | 0 | 0 | 8 | 0.28 | 1 | 1200 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:42 | sector_3_b | Team 2 | 7 | Naemne, Morwa, promek1211, Reitehallor |
| 6:45 | sector_2_a | Team 1 | 4 | sharikasiraymen, GAKSTRUSS |
| 12:39 | sector_3_b | Team 1 | 14 | Bratihska12, Cooper#85, serkov0120, sharikasiraymen, veloren |
| 16:00 | sector_4_a | Team 2 | 12 | Honga, promek1211, DOOMETO34 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.