decode: proto 304 · 1877 stat syncs · 496 zone events · 756 soldier mappings · 3.15s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| BelialUnbound | 1618▲ +11 | 46 | 14 | 3 | 25 | 2 | 4.18 | 0 | 4130 |
| pistil_express5@psn | 402▼ -2 | 80 | 26 | 2 | 13 | 5 | 2.96 | 0 | 3760 |
| DeathMuncho | 1253▲ +0 | 84 | 7 | 0 | 9 | 7 | 2.05 | 0 | 3287 |
| Refader_fd_ | 983▲ +3 | 61 | 7 | 4 | 5 | 3 | 4.69 | 0 | 3261 |
| ivanghoty | 1389▼ -6 | 65 | 14 | 0 | 20 | 3 | 4.06 | 0 | 3242 |
| vaduyha#1 | 1186▼ -6 | 60 | 19 | 0 | 20 | 3 | 2.73 | 0 | 2927 |
| SETer | 888▼ -55 | 24 | 2 | 0 | 14 | 8 | 0.51 | 0 | 1215 |
| Moderne_kliek69@psn | 617▼ -383 | 29 | 4 | 0 | 0 | 3 | 2.64 | 0 | 1180 |
| araakarayery (AI) | — | 10 | 7 | 0 | 2 | 5 | 0.38 | 0 | 748 |
| as7nrq1q5 (AI) | — | 6 | 6 | 0 | 0 | 5 | 0.29 | 0 | 412 |
| Room41692 (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| dogofwar | 1410▲ +23 | 69 | 21 | 1 | 4 | 11 | 1.03 | 0 | 3609 |
| lsc1939 | 1357▲ +11 | 60 | 24 | 2 | 0 | 3 | 4.62 | 0 | 3576 |
| Blitzkrieg877 | 672▲ +16 | 38 | 16 | 2 | 25 | 11 | 0.69 | 0 | 3192 |
| 眞羽 | 920▼ -25 | 9 | 3 | 2 | 0 | 5 | 1.12 | 0 | 1531 |
| hoangobovic (AI) | — | 4 | 1 | 0 | 34 | 11 | 0.07 | 0 | 1388 |
| Ramses60 | 400▼ -0 | 15 | 3 | 0 | 0 | 7 | 0.39 | 0 | 605 |
| PingGod (AI) | — | 10 | 8 | 0 | 0 | 13 | 0.14 | 0 | 590 |
| AlphaWerewolf1 ✗ | 1354▼ -2 | 15 | 1 | 0 | 4 | 3 | 0.79 | 0 | 558 |
| Xnikito0 (AI) | — | 8 | 3 | 0 | 0 | 12 | 0.13 | 0 | 405 |
| KenryChin (AI) | — | 2 | 2 | 0 | 6 | 6 | 0.05 | 0 | 354 |
| rpa0299 ✗ | 400▲ +150 | 2 | 2 | 0 | 0 | 5 | 0.17 | 0 | 205 |
| MiniMasta (AI) | — | 3 | 1 | 0 | 0 | 5 | 0.10 | 0 | 130 |
| Killio (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.60 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.