decode: proto 304 · 1599 stat syncs · 408 zone events · 625 soldier mappings · 2.52s · game 0.7.5.78
Factions: Axis vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| zambavoz616161 | 1133▲ +190 | 38 | 20 | 0 | 0 | 3 | 1.46 | 0 | 1925 |
| d-n-k | 694▲ +29 | 14 | 5 | 0 | 39 | 8 | 0.48 | 0 | 1848 |
| li2012jdm | 825▲ +96 | 35 | 20 | 0 | 0 | 6 | 1.00 | 0 | 1710 |
| huseyn-ramil@psn | 934▲ +43 | 30 | 11 | 2 | 0 | 11 | 0.75 | 0 | 1550 |
| OLEGATORru | 996▲ +5 | 31 | 10 | 0 | 0 | 6 | 1.55 | 0 | 1380 |
| Luntik_667 | 838▼ -6 | 17 | 10 | 1 | 0 | 9 | 0.50 | 0 | 910 |
| Black_#3 ✗ | 655▼ -20 | 13 | 4 | 1 | 0 | 7 | 0.59 | 0 | 855 |
| RpNK1483369@live ✗ | 400 | 15 | 6 | 0 | 0 | 11 | 0.37 | 0 | 650 |
| tongofsteon (AI) | — | 4 | 1 | 0 | 12 | 7 | 0.11 | 0 | 594 |
| jw4e2j6px (AI) | — | 11 | 6 | 0 | 0 | 7 | 0.28 | 0 | 544 |
| nmc3rh1r4y (AI) | — | 1 | 0 | 0 | 0 | 3 | 0.06 | 0 | 160 |
| tunable_event81@psn ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Sid_Kageno#4 ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| zazoTouter (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ALeSSor | 1584▲ +5 | 65 | 16 | 1 | 32 | 1 | 5.91 | 0 | 4514 |
| СПЕРМАДЕДА_PIZ | 897▲ +15 | 59 | 12 | 0 | 0 | 6 | 1.84 | 0 | 2860 |
| koruice | 1803▲ +1 | 60 | 7 | 1 | 0 | 7 | 2.40 | 0 | 2580 |
| Thaguy4ever | 490▼ -4 | 31 | 4 | 1 | 0 | 5 | 1.07 | 0 | 1615 |
| Нога_Бомжа | 833▼ -9 | 25 | 3 | 1 | 0 | 5 | 1.14 | 0 | 1270 |
| antooon_semenow | 1040▲ +7 | 25 | 2 | 0 | 7 | 5 | 1.09 | 0 | 1210 |
| GRU10000 ✗ | 614▼ -105 | 26 | 1 | 0 | 0 | 2 | 2.60 | 0 | 840 |
| Homelander_1488 | 400 | 20 | 3 | 0 | 0 | 2 | 2.00 | 0 | 840 |
| peklos#1 | 650▼ -231 | 14 | 4 | 0 | 0 | 7 | 0.45 | 0 | 705 |
| jimmy7812792@psn | 412▼ -173 | 4 | 0 | 0 | 0 | 3 | 0.29 | 0 | 160 |
| jackpeed59 (AI) | — | 1 | 0 | 0 | 0 | 1 | 0.11 | 0 | 30 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.