decode: proto 304 · 2392 stat syncs · 490 zone events · 923 soldier mappings · 5.43s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Ghost_Of_Barnaul | 1836▼ -0 | 70 | 8 | 5 | 0 | 6 | 3.50 | 0 | 5355 |
| BerlinHeroes | 1661 | 100 | 16 | 3 | 1 | 3 | 9.09 | 0 | 5314 |
| Moqi1 | 1677▼ -0 | 71 | 4 | 2 | 11 | 6 | 1.87 | 0 | 3672 |
| AdmiralAkinom | 1334▼ -0 | 60 | 5 | 2 | 28 | 9 | 1.11 | 0 | 3571 |
| xX_MAPKOBKA_Xx | 1530▼ -3 | 53 | 5 | 4 | 25 | 10 | 1.00 | 0 | 3319 |
| zaharpospelov13 | 1494▼ -160 | 41 | 3 | 0 | 26 | 6 | 1.58 | 0 | 3207 |
| _Katyusha_#1 | 1447▼ -1 | 68 | 4 | 2 | 0 | 5 | 2.96 | 0 | 3053 |
| Sancho73 | 1166▼ -49 | 19 | 3 | 1 | 26 | 7 | 0.56 | 0 | 1704 |
| Luftwaafe | 595▼ -307 | 6 | 0 | 1 | 0 | 8 | 0.19 | 0 | 715 |
| nothin_4 ✗ | 400▲ +150 | 13 | 2 | 0 | 0 | 8 | 0.35 | 0 | 690 |
| KootasVeel (AI) | — | 8 | 2 | 0 | 0 | 6 | 0.23 | 0 | 308 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Thomas_Husler | 1562▲ +35 | 53 | 28 | 5 | 15 | 10 | 0.90 | 1 | 5036 |
| krieger_rus | 656▲ +38 | 35 | 17 | 3 | 1 | 9 | 0.78 | 0 | 3459 |
| BABA_DOOK | 1324▲ +18 | 52 | 17 | 1 | 1 | 10 | 1.06 | 0 | 2697 |
| Panferchik | 530▲ +15 | 36 | 2 | 4 | 0 | 3 | 1.71 | 0 | 2403 |
| madtrac12307 | 1044▲ +26 | 40 | 12 | 1 | 5 | 15 | 0.62 | 0 | 2374 |
| 2001#12 | 460▲ +0 | 15 | 9 | 4 | 4 | 5 | 0.83 | 0 | 2316 |
| Elevatortohell | 605▲ +16 | 32 | 10 | 1 | 14 | 7 | 0.78 | 0 | 1973 |
| nikolimaisuradze | 400 | 20 | 11 | 0 | 0 | 12 | 0.23 | 0 | 1145 |
| ki-su1003@psn ✗ | — | 2 | 1 | 0 | 8 | 3 | 0.13 | 0 | 485 |
| 4Datiz (AI) | — | 9 | 0 | 0 | 0 | 10 | 0.16 | 0 | 320 |
| Pimhetter | 867▲ +89 | 48 | 0 | 1 | 0 | 0 | 0.86 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:32 | sector_1 | USSR | 3 | Thomas_Husler |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.