decode: proto 304 · 2173 stat syncs · 536 zone events · 828 soldier mappings · 4.85s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| icarditutu | 1506▲ +36 | 43 | 12 | 13 | 0 | 4 | 6.14 | 0 | 7445 |
| belyanskiy_vikto | 1021▲ +181 | 59 | 45 | 0 | 8 | 10 | 0.98 | 0 | 4235 |
| NikonovM | 1458▲ +43 | 50 | 38 | 2 | 0 | 9 | 0.93 | 0 | 3812 |
| Gоуda | 1266▼ -5 | 34 | 23 | 0 | 16 | 10 | 0.92 | 0 | 3715 |
| mikadzyki | 1135▼ -10 | 38 | 25 | 1 | 0 | 11 | 0.78 | 0 | 2420 |
| othinly | 1210▼ -32 | 37 | 17 | 1 | 0 | 12 | 0.71 | 0 | 1990 |
| Викторцой | 990▼ -10 | 33 | 18 | 0 | 0 | 7 | 1.06 | 0 | 1855 |
| J4000kf | 738▼ -37 | 27 | 19 | 1 | 2 | 8 | 0.55 | 0 | 1796 |
| Joker2182 | 402▼ -4 | 24 | 12 | 0 | 2 | 8 | 0.75 | 0 | 1694 |
| -UGUS- | 928▼ -72 | 19 | 17 | 0 | 0 | 6 | 0.66 | 0 | 1285 |
| vigloved93 (AI) | — | 5 | 0 | 0 | 0 | 0 | 1.00 | 0 | 0 |
| Suiidingo (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| a_t_t_z | 1827▲ +10 | 53 | 6 | 7 | 103 | 6 | 1.61 | 0 | 5811 |
| Balera2011 | 1543▲ +9 | 68 | 15 | 5 | 0 | 8 | 1.31 | 0 | 3775 |
| gavriloff33#1 | 1379▲ +3 | 32 | 10 | 0 | 39 | 7 | 0.65 | 0 | 3024 |
| meishijiatongge | 1043▲ +43 | 59 | 19 | 2 | 0 | 7 | 1.79 | 0 | 2855 |
| BlackPE89A | 1812▲ +2 | 38 | 2 | 5 | 5 | 7 | 1.36 | 0 | 2792 |
| CallDoeb | 1230▼ -12 | 31 | 12 | 1 | 0 | 6 | 1.15 | 0 | 2240 |
| martinbuhoff | 710▼ -52 | 38 | 18 | 0 | 13 | 8 | 0.81 | 0 | 2122 |
| 皇慕凌枫 | 1247▲ +33 | 41 | 10 | 0 | 11 | 5 | 1.78 | 0 | 2098 |
| kgsh44148 | 651▼ -149 | 24 | 3 | 2 | 0 | 7 | 0.69 | 0 | 2085 |
| КОБА#7 ✗ | 400▼ -3 | 19 | 8 | 0 | 0 | 6 | 0.68 | 0 | 925 |
| StolpaShot (AI) | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 4 |
| VivaEastLao ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| oxeydemon (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 0 | 0 |
| Holiin (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.33 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.