decode: proto 304 · 2653 stat syncs · 762 zone events · 993 soldier mappings · 4.94s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| jediForce | 1630▲ +15 | 94 | 65 | 6 | 1 | 5 | 5.88 | 0 | 7390 |
| Комиссарполка | 1005▲ +5 | 39 | 19 | 4 | 10 | 12 | 0.89 | 1 | 5348 |
| RUSKIIHUILLO | 1586▲ +10 | 71 | 32 | 3 | 20 | 13 | 1.45 | 1 | 4987 |
| Robomain@live | 1514▲ +20 | 65 | 44 | 1 | 15 | 9 | 1.41 | 0 | 4665 |
| Косинус_РБМК | 486▼ -28 | 39 | 25 | 1 | 0 | 10 | 0.80 | 1 | 3045 |
| Miami#20 | 566▼ -3 | 56 | 21 | 0 | 0 | 9 | 1.30 | 0 | 2980 |
| skosorukov97#2 | 1118▼ -17 | 44 | 31 | 0 | 0 | 13 | 0.68 | 1 | 2795 |
| APROPOPOV | 1174▲ +0 | 38 | 23 | 1 | 14 | 5 | 1.23 | 0 | 2656 |
| bingpi278 | 693▼ -62 | 42 | 22 | 0 | 4 | 6 | 1.75 | 0 | 2461 |
| ursonchit (AI) | — | 17 | 7 | 0 | 0 | 12 | 0.27 | 0 | 875 |
| kaptenusa ✗ | — | 1 | 1 | 0 | 0 | 2 | 0.09 | 0 | 60 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| CnSoviet | 428▲ +28 | 47 | 15 | 4 | 25 | 6 | 2.04 | 0 | 6538 |
| 131_Antares_Wins | 1944▲ +13 | 70 | 26 | 4 | 15 | 11 | 1.27 | 0 | 6009 |
| gopnik529 | 1396▲ +15 | 51 | 12 | 6 | 36 | 8 | 1.65 | 0 | 4157 |
| ÜberMax | 1439▼ -5 | 24 | 11 | 1 | 45 | 8 | 0.56 | 0 | 3928 |
| TeniVik | 1569▲ +12 | 46 | 24 | 2 | 3 | 7 | 0.96 | 0 | 2897 |
| ЛеснаяВыхухоль | 718▲ +19 | 64 | 18 | 0 | 0 | 14 | 0.75 | 0 | 2740 |
| _СТАЛИН_ГИТЛЕР_ | 786▲ +18 | 55 | 9 | 0 | 0 | 10 | 0.83 | 0 | 2225 |
| fafa1fafa2xx@psn | 410▼ -9 | 27 | 13 | 1 | 0 | 7 | 0.73 | 0 | 1410 |
| Anonimus240409 | 1069▼ -46 | 29 | 3 | 1 | 0 | 13 | 0.51 | 0 | 1301 |
| anzour-sniper@psn | 400 | 27 | 8 | 0 | 0 | 10 | 0.37 | 0 | 1100 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 11:49 | sector_1 | Axis | 4 | Косинус_РБМК, Комиссарполка, skosorukov97#2, RUSKIIHUILLO |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.