decode: proto 304 · 1815 stat syncs · 460 zone events · 741 soldier mappings · 4.66s · game 0.7.5.78
Factions: Japan vs Western Allies — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Aleksaluka | 1255▲ +32 | 51 | 28 | 2 | 24 | 5 | 1.55 | 0 | 4326 |
| srtoxicox7500 | 1261▲ +201 | 53 | 21 | 2 | 0 | 6 | 2.04 | 0 | 2720 |
| Jacksurbar@psn | 667▲ +2 | 46 | 29 | 0 | 0 | 12 | 0.62 | 0 | 2400 |
| SMUDGE3026@live | 858▲ +7 | 39 | 19 | 1 | 0 | 15 | 0.65 | 0 | 2090 |
| Fluffy-Panda60@psn | 974▼ -26 | 21 | 12 | 0 | 0 | 8 | 0.66 | 0 | 1235 |
| DEMOD2 ✗ | 400▼ -22 | 15 | 0 | 1 | 5 | 3 | 1.00 | 0 | 1007 |
| RapMaster54@live | 400 | 17 | 4 | 0 | 0 | 11 | 0.47 | 0 | 710 |
| voiztay (AI) | — | 10 | 3 | 0 | 4 | 7 | 0.26 | 0 | 594 |
| khangcaclod ✗ | 797▼ -53 | 6 | 0 | 1 | 0 | 4 | 0.38 | 0 | 470 |
| ghjjuyyv | 875▼ -26 | 8 | 2 | 0 | 0 | 3 | 0.57 | 0 | 310 |
| Dday246@live ✗ | 400▼ -11 | 8 | 0 | 0 | 0 | 4 | 0.53 | 0 | 250 |
| stiggin (AI) | — | 3 | 0 | 0 | 0 | 5 | 0.12 | 0 | 120 |
| Emerystan (AI) | — | 3 | 1 | 0 | 0 | 5 | 0.09 | 0 | 120 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| LieutenantAdler1 | 1227▲ +9 | 81 | 13 | 5 | 24 | 10 | 1.23 | 0 | 4968 |
| iF3lixDE | 917▲ +10 | 47 | 14 | 2 | 33 | 8 | 0.98 | 0 | 3284 |
| elisey1990 | 1620▲ +32 | 82 | 13 | 0 | 1 | 3 | 3.73 | 0 | 3194 |
| maxinn_12 | 1226▼ -16 | 52 | 12 | 1 | 0 | 9 | 1.58 | 0 | 2465 |
| ZaddyDestroyer | 1406▲ +3 | 64 | 2 | 0 | 6 | 7 | 3.05 | 0 | 2436 |
| MrGuffil | 843▼ -157 | 22 | 9 | 1 | 0 | 2 | 2.75 | 0 | 1290 |
| lameducks14 | 644▼ -356 | 19 | 6 | 0 | 0 | 6 | 0.86 | 0 | 820 |
| nothin_4 | 400 | 16 | 8 | 1 | 0 | 8 | 0.70 | 0 | 775 |
| TheNutMan8372@live | 400▼ -3 | 13 | 1 | 0 | 0 | 6 | 0.41 | 0 | 530 |
| JoeyPap (AI) | — | 7 | 7 | 0 | 4 | 3 | 0.35 | 0 | 480 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.