decode: proto 304 · 2059 stat syncs · 500 zone events · 725 soldier mappings · 4.49s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| gooey-hardware07@psn | 1048▲ +22 | 75 | 28 | 3 | 0 | 5 | 2.59 | 1 | 5130 |
| josephtora@psn | 406▲ +6 | 54 | 25 | 1 | 0 | 5 | 1.46 | 1 | 3950 |
| Time611 (AI) | — | 18 | 9 | 0 | 30 | 7 | 0.43 | 0 | 2634 |
| Dmitriy2407@live | 1016▲ +2 | 45 | 14 | 0 | 0 | 3 | 2.50 | 1 | 2335 |
| sukahuang11110 (AI) | — | 12 | 7 | 0 | 20 | 5 | 0.38 | 0 | 1439 |
| congface21 (AI) | — | 9 | 5 | 0 | 12 | 7 | 0.25 | 0 | 1124 |
| sepokistep (AI) | — | 11 | 4 | 0 | 0 | 7 | 0.28 | 0 | 995 |
| audisteger (AI) | — | 6 | 5 | 0 | 0 | 8 | 0.13 | 0 | 785 |
| zhenboy30 (AI) | — | 3 | 2 | 0 | 0 | 6 | 0.10 | 0 | 643 |
| LeTurtleVitim | 1102▲ +102 | 85 | 0 | 3 | 0 | 0 | 2.24 | 0 | 0 |
| mightyduck643@psn ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| dkmasdan (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.17 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Kacaper2003@psn | 1210▲ +16 | 111 | 48 | 1 | 0 | 1 | 18.50 | 0 | 6250 |
| ChrisHell8@psn | 1301▲ +10 | 76 | 32 | 1 | 2 | 5 | 2.53 | 1 | 4613 |
| little_BIG_25@psn | 1010▲ +4 | 69 | 23 | 3 | 0 | 3 | 6.90 | 1 | 4120 |
| Qjuf@live | 630▼ -27 | 24 | 3 | 1 | 0 | 11 | 0.52 | 1 | 1404 |
| guyy1109 (AI) | — | 9 | 7 | 0 | 8 | 7 | 0.24 | 1 | 1398 |
| mCapToMeT (AI) | — | 20 | 10 | 0 | 0 | 8 | 0.48 | 0 | 1105 |
| Gaishanut (AI) | — | 7 | 5 | 0 | 12 | 8 | 0.17 | 0 | 1069 |
| Youkiuzill (AI) | — | 20 | 3 | 0 | 8 | 7 | 0.56 | 0 | 1044 |
| UnBoi41023 (AI) | — | 6 | 4 | 0 | 14 | 7 | 0.15 | 0 | 802 |
| gameZekorDeste (AI) | — | 8 | 5 | 0 | 4 | 7 | 0.22 | 0 | 594 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:59 | sector_3 | USSR | 4 | Dmitriy2407@live, gooey-hardware07@psn, josephtora@psn |
| 8:22 | sector_4_b | Team 2 | 4 | Qjuf@live, little_BIG_25@psn, ChrisHell8@psn, guyy1109 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.