decode: proto 304 · 2579 stat syncs · 514 zone events · 968 soldier mappings · 6.27s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| _BERKIS_ | 1482▲ +85 | 85 | 32 | 7 | 0 | 14 | 1.27 | 1 | 5804 |
| flippy113 | 1435▲ +24 | 62 | 25 | 4 | 0 | 13 | 0.97 | 0 | 3930 |
| A_Bright_Cloud | 1083▲ +48 | 58 | 23 | 1 | 3 | 5 | 2.42 | 0 | 3229 |
| moscowredwhite | 961▲ +7 | 48 | 16 | 0 | 10 | 16 | 0.51 | 0 | 2628 |
| ataman79 | 1239▼ -1 | 18 | 1 | 3 | 16 | 6 | 0.50 | 0 | 2429 |
| БУРАН-80 | 472▲ +8 | 34 | 17 | 0 | 6 | 5 | 1.62 | 0 | 2175 |
| Fereciak | 801▲ +10 | 25 | 6 | 0 | 36 | 9 | 0.45 | 0 | 2018 |
| Nicossssth ✗ | 400▲ +150 | 26 | 7 | 1 | 0 | 16 | 0.31 | 0 | 1431 |
| 承贤 ✗ | 810▼ -40 | 22 | 7 | 0 | 4 | 14 | 0.43 | 0 | 1259 |
| linniker | 967▼ -4 | 22 | 4 | 0 | 3 | 2 | 1.38 | 0 | 1043 |
| as7nrq1q5 (AI) | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| jasongamer (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Aleksey_Rus | 1409▼ -1 | 58 | 9 | 14 | 0 | 11 | 1.16 | 0 | 6643 |
| computer112 | 1880▼ -4 | 82 | 8 | 2 | 1 | 14 | 1.17 | 0 | 3957 |
| Prustar | 1702▲ +4 | 83 | 8 | 1 | 4 | 1 | 9.22 | 0 | 3777 |
| 拉登是我干掉的zz | 968▼ -57 | 35 | 1 | 4 | 13 | 5 | 1.35 | 0 | 3660 |
| ichigo260 | 1039▲ +2 | 70 | 9 | 2 | 0 | 9 | 1.40 | 0 | 3366 |
| MasiPallo | 619▼ -381 | 45 | 18 | 2 | 0 | 12 | 0.75 | 0 | 3050 |
| Vamos_Bro | 1000▲ +0 | 41 | 8 | 2 | 23 | 7 | 0.98 | 0 | 2640 |
| hapan-samba@psn | 885▼ -129 | 30 | 4 | 1 | 7 | 7 | 0.73 | 0 | 2242 |
| Deniskas007 | 934▼ -18 | 40 | 6 | 1 | 35 | 11 | 0.74 | 0 | 1879 |
| 地平線上的貓 | 1053▼ -113 | 19 | 4 | 0 | 17 | 1 | 1.73 | 0 | 1638 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 14:50 | sector_1 | Axis | 1 | _BERKIS_ |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.