decode: proto 304 · 2724 stat syncs · 530 zone events · 1060 soldier mappings · 6.61s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| LuciusFelix | 1110▲ +33 | 100 | 9 | 7 | 0 | 8 | 2.33 | 0 | 6767 |
| _kisik_ | 1703▲ +33 | 97 | 40 | 2 | 7 | 14 | 1.07 | 1 | 5918 |
| krot2023 | 1059▲ +59 | 49 | 8 | 5 | 2 | 6 | 1.40 | 0 | 3593 |
| Plo_Koon32776 | 1671▲ +15 | 48 | 13 | 1 | 23 | 12 | 0.89 | 0 | 3329 |
| gRIZZLy | 668▲ +10 | 47 | 29 | 0 | 0 | 16 | 0.64 | 1 | 3315 |
| lento_ballet2@psn | 472▲ +6 | 42 | 9 | 0 | 0 | 6 | 1.56 | 1 | 2595 |
| TerkinVas | 1199▼ -4 | 49 | 12 | 1 | 0 | 11 | 0.86 | 0 | 2325 |
| Paravoz#3 | 1446▲ +12 | 28 | 15 | 0 | 13 | 3 | 1.33 | 0 | 2214 |
| АЛbТУШКА | 718▼ -18 | 32 | 6 | 2 | 1 | 7 | 0.63 | 0 | 2054 |
| TyaPLyaP ✗ | 768▼ -82 | 6 | 4 | 0 | 0 | 8 | 0.18 | 0 | 380 |
| hucfen (AI) | — | 1 | 0 | 0 | 0 | 3 | 0.06 | 0 | 30 |
| Sigmar_male ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| capsu97@psn | 1596▲ +6 | 87 | 7 | 6 | 24 | 14 | 0.99 | 0 | 5011 |
| -_-Alice-_- | 1898▲ +6 | 70 | 8 | 6 | 3 | 11 | 1.25 | 0 | 4911 |
| oYerusalem90s | 1503▲ +3 | 70 | 6 | 0 | 31 | 6 | 1.75 | 0 | 3694 |
| zakkari#1 | 476▼ -15 | 29 | 1 | 2 | 39 | 4 | 1.26 | 0 | 3495 |
| GoldCypress0418@live | 1620▲ +4 | 50 | 7 | 1 | 53 | 9 | 1.02 | 0 | 3157 |
| _Zare_ | 1257▼ -16 | 64 | 17 | 0 | 8 | 14 | 1.28 | 0 | 3029 |
| PlkMajonez | 1287▼ -35 | 23 | 1 | 2 | 19 | 8 | 0.59 | 0 | 2263 |
| Дегустаторчекушк | 1394▼ -13 | 46 | 8 | 0 | 0 | 11 | 0.64 | 0 | 1940 |
| ZodiacKZN | 680▼ -16 | 44 | 2 | 0 | 1 | 7 | 1.07 | 0 | 1930 |
| HSYZ2010@psn | 400 | 14 | 3 | 0 | 0 | 7 | 0.30 | 0 | 645 |
| he14sa ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 12:18 | sector_1 | Axis | 5 | lento_ballet2@psn, _kisik_, gRIZZLy |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.