decode: proto 304 · 2103 stat syncs · 1116 zone events · 848 soldier mappings · 5.16s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| -U45N-snAKestyle | 2249▲ +30 | 118 | 13 | 3 | 8 | 7 | 2.88 | 0 | 5428 |
| benizuru | 941▲ +26 | 46 | 11 | 4 | 9 | 8 | 1.48 | 0 | 4629 |
| Neo#204 | 1341▲ +341 | 46 | 6 | 4 | 8 | 5 | 1.70 | 0 | 3997 |
| shiro_dai_fuku | 641▲ +34 | 48 | 7 | 5 | 1 | 7 | 1.37 | 0 | 3511 |
| NotBadM6NCz | 1551▲ +58 | 26 | 3 | 1 | 45 | 3 | 1.62 | 0 | 3045 |
| Hollenhund721@live | 537▲ +92 | 43 | 8 | 5 | 4 | 9 | 1.39 | 0 | 2548 |
| musensi205 ✗ | 1271▼ -10 | 42 | 11 | 2 | 5 | 8 | 0.84 | 0 | 2392 |
| PLUH_PLUH | 481▲ +2 | 40 | 16 | 0 | 0 | 7 | 0.77 | 0 | 1960 |
| Eddie_s_Panties | 772▲ +2 | 22 | 12 | 0 | 0 | 4 | 0.88 | 0 | 1265 |
| Whiteknight00X | 428▼ -1 | 23 | 14 | 0 | 0 | 7 | 0.79 | 0 | 1210 |
| Patch (AI) | — | 1 | 0 | 0 | 0 | 0 | 1.00 | 0 | 30 |
| Pidgeley (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 100个余则成 | 1666▲ +0 | 48 | 20 | 10 | 0 | 5 | 2.82 | 0 | 6306 |
| guncic_36 | 1278▼ -2 | 48 | 25 | 3 | 16 | 14 | 0.59 | 0 | 3843 |
| FroboUK | 820▼ -2 | 38 | 20 | 1 | 19 | 8 | 0.84 | 0 | 3213 |
| gra5678 | 1545▼ -37 | 45 | 23 | 2 | 0 | 10 | 0.83 | 0 | 2986 |
| JuliusMeinl | 1078▼ -5 | 41 | 30 | 0 | 13 | 6 | 1.05 | 0 | 2863 |
| OggeN88 | 848▼ -28 | 23 | 18 | 1 | 6 | 10 | 0.46 | 0 | 2235 |
| robalbo | 969▼ -187 | 32 | 25 | 0 | 1 | 8 | 0.64 | 0 | 2054 |
| BOOBASNIFFA | 400 | 25 | 20 | 1 | 0 | 6 | 1.25 | 0 | 1921 |
| egimbaev1993 ✗ | 400 | 28 | 12 | 0 | 0 | 10 | 0.62 | 0 | 1540 |
| feryjr ✗ | 400▼ -50 | 9 | 4 | 0 | 5 | 10 | 0.15 | 0 | 502 |
| IraWang (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.