decode: proto 304 · 1496 stat syncs · 230 zone events · 535 soldier mappings · 3.12s · game 0.7.5.78
Factions: Japan vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| MR_87 | 1320▲ +43 | 21 | 1 | 4 | 1 | 4 | 1.24 | 0 | 2504 |
| Calles | 1372▲ +245 | 23 | 11 | 0 | 17 | 6 | 0.56 | 0 | 1582 |
| simmyscott@psn | 1264▲ +93 | 21 | 5 | 0 | 4 | 4 | 0.84 | 0 | 1251 |
| hoangnguyen07 | 999▲ +61 | 23 | 7 | 0 | 0 | 6 | 0.74 | 0 | 1085 |
| sergei63725 | 474▲ +1 | 18 | 9 | 0 | 1 | 7 | 0.44 | 0 | 1000 |
| janus_faaborg | 434▼ -9 | 10 | 1 | 1 | 0 | 7 | 0.29 | 0 | 847 |
| DJ-Rose@psn | 550▼ -13 | 14 | 10 | 0 | 0 | 5 | 0.56 | 0 | 760 |
| Mkido_V | 1097▲ +58 | 14 | 7 | 0 | 0 | 4 | 1.40 | 0 | 730 |
| ahmedelbick@psn | 414▼ -1 | 17 | 0 | 1 | 0 | 7 | 0.52 | 0 | 720 |
| TimoTime153 | 964▼ -36 | 8 | 6 | 0 | 0 | 7 | 0.21 | 0 | 440 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| KSNR-miaawneko | 1821▲ +1 | 44 | 1 | 5 | 3 | 4 | 2.93 | 0 | 3400 |
| Zorzii | 1556▲ +5 | 26 | 4 | 1 | 9 | 2 | 1.24 | 2 | 2648 |
| harusame6633 | 1365▲ +6 | 39 | 13 | 0 | 0 | 3 | 1.56 | 2 | 2620 |
| yuki210618 | 1054▲ +5 | 14 | 6 | 0 | 9 | 2 | 0.93 | 3 | 2227 |
| kor돌격앞으로 | 1384▼ -4 | 31 | 3 | 1 | 0 | 4 | 1.15 | 1 | 1830 |
| exultant_bumper9@psn | 1396▼ -47 | 5 | 1 | 0 | 8 | 3 | 0.22 | 1 | 1662 |
| JC-Charbon | 557▼ -45 | 21 | 3 | 0 | 0 | 4 | 1.17 | 1 | 1200 |
| KyoCalime | 768▼ -39 | 60 | 0 | 0 | 0 | 0 | 3.75 | 1 | 0 |
| AeRui17781 | 958▼ -23 | 39 | 0 | 3 | 0 | 0 | 2.79 | 0 | 0 |
| Niklti68341 | 400▼ -9 | 19 | 0 | 1 | 0 | 0 | 6.33 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:46 | sector_3_c | Team 2 | 12 | yuki210618, exultant_bumper9@psn, kor돌격앞으로, harusame6633 |
| 7:00 | sector_2_a | Team 2 | 5 | Zorzii, yuki210618 |
| 10:05 | sector_1_a | Team 2 | 12 | KyoCalime, Zorzii, yuki210618, harusame6633, JC-Charbon |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.