decode: proto 304 · 2299 stat syncs · 0 zone events · 818 soldier mappings · 5.52s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Irkutsk123 | 1527▲ +103 | 37 | 26 | 1 | 84 | 8 | 0.82 | 0 | 4046 |
| Cygon3780@live | 492▲ +24 | 55 | 32 | 0 | 0 | 14 | 0.79 | 0 | 2825 |
| 丨Mosinnagant丨 | 1127▲ +8 | 29 | 17 | 0 | 53 | 7 | 0.81 | 0 | 2626 |
| YlyanovLenin | 917▼ -15 | 25 | 15 | 2 | 17 | 11 | 0.47 | 0 | 2449 |
| Jester#229 | 927▲ +17 | 34 | 5 | 1 | 0 | 3 | 2.83 | 0 | 1810 |
| Barat#2 | 400 | 20 | 14 | 1 | 0 | 12 | 0.45 | 0 | 1645 |
| Anchous57 | 409▼ -6 | 29 | 8 | 1 | 2 | 13 | 0.48 | 0 | 1603 |
| ThunderPro69 | 1006▼ -8 | 27 | 15 | 0 | 0 | 8 | 0.71 | 0 | 1336 |
| RpNK1483369@live | 400 | 16 | 9 | 0 | 0 | 15 | 0.29 | 0 | 1150 |
| hellion (AI) | — | 8 | 4 | 0 | 6 | 7 | 0.21 | 0 | 588 |
| Frizon6877@live ✗ | — | 5 | 0 | 0 | 0 | 3 | 0.56 | 0 | 271 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| gracz56723 | 884▲ +16 | 65 | 43 | 2 | 31 | 9 | 1.51 | 0 | 5086 |
| vSATIRAv | 477▲ +13 | 59 | 46 | 4 | 0 | 3 | 4.54 | 0 | 4808 |
| Era101 | 1263▲ +2 | 66 | 29 | 5 | 0 | 2 | 6.60 | 0 | 4792 |
| 12123google#1 | 871▼ -32 | 46 | 34 | 0 | 0 | 8 | 0.82 | 0 | 3457 |
| novichok83 | 1011▼ -5 | 28 | 15 | 1 | 34 | 5 | 1.17 | 0 | 3233 |
| urashaci8 | 400 | 53 | 29 | 0 | 0 | 8 | 1.56 | 0 | 3225 |
| charvak#2 | 732▲ +8 | 39 | 25 | 0 | 44 | 7 | 1.30 | 0 | 3034 |
| Dayn4740 | 1150▼ -60 | 34 | 21 | 1 | 0 | 7 | 1.26 | 0 | 2838 |
| RIKOIIIET#1 | 1407▼ -58 | 38 | 21 | 0 | 0 | 4 | 1.90 | 0 | 2457 |
| Kayra7823@live ✗ | 400▲ +150 | 13 | 12 | 0 | 0 | 5 | 0.43 | 0 | 1409 |
| vranus500 (AI) | — | 5 | 3 | 0 | 2 | 3 | 0.31 | 0 | 887 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 6:23 | sector_1 | Axis | 0 | |
| 9:26 | sector_2 | Axis | 0 | |
| 15:59 | sector_2 | Axis | 0 | |
| 20:31 | sector_3 | Axis | 0 | |
| 23:16 | sector_3 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.