decode: proto 304 · 1700 stat syncs · 0 zone events · 621 soldier mappings · 3.46s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ЗИГОЗАВР#2 | 1101▲ +20 | 33 | 15 | 0 | 31 | 8 | 0.89 | 0 | 3269 |
| Naygrim#1 | 1069▲ +49 | 28 | 9 | 2 | 0 | 8 | 0.76 | 0 | 1555 |
| laminstas8 | 494▼ -22 | 21 | 10 | 0 | 0 | 12 | 0.31 | 0 | 1355 |
| VL2D3K_KING2 | 941▼ -4 | 25 | 12 | 1 | 0 | 8 | 0.58 | 0 | 1350 |
| klimenkomot ✗ | 400▲ +150 | 9 | 6 | 1 | 0 | 7 | 0.36 | 0 | 1330 |
| mzhaviaaa#2 ✗ | 1039▼ -9 | 16 | 15 | 1 | 0 | 1 | 3.20 | 0 | 1160 |
| Steve_10_1988@psn | 400▼ -1 | 14 | 7 | 0 | 0 | 9 | 0.44 | 0 | 695 |
| hitma3215179@live ✗ | 771▼ -79 | 11 | 7 | 0 | 0 | 13 | 0.23 | 0 | 580 |
| bnl2212 | 400 | 11 | 6 | 0 | 1 | 7 | 0.33 | 0 | 564 |
| DavidL16 (AI) | — | 1 | 0 | 1 | 0 | 5 | 0.04 | 0 | 180 |
| Viktor79050888 ✗ | 400▲ +150 | 3 | 1 | 0 | 0 | 4 | 0.21 | 0 | 120 |
| Guff16371 (AI) | — | 1 | 0 | 0 | 0 | 7 | 0.03 | 0 | 50 |
| Raogon213 (AI) | — | 1 | 0 | 0 | 0 | 1 | 0.20 | 0 | 40 |
| Monkeyyy (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Jeke567 | 1316▲ +27 | 84 | 11 | 4 | 20 | 4 | 3.36 | 0 | 4261 |
| ter9TNTmas | 810▲ +27 | 73 | 6 | 1 | 0 | 3 | 5.62 | 0 | 3325 |
| Jarekt23 | 1622▲ +7 | 60 | 17 | 0 | 0 | 4 | 2.73 | 0 | 2970 |
| Viking8075@live | 964▲ +13 | 32 | 4 | 1 | 33 | 4 | 1.68 | 0 | 2649 |
| СТУДЕНТ#1 | 563▼ -7 | 33 | 4 | 1 | 0 | 5 | 1.83 | 0 | 1680 |
| Zomi1652@live | 590▼ -22 | 40 | 1 | 0 | 0 | 5 | 2.00 | 0 | 1620 |
| Shmatko_YomaYo | 766▼ -59 | 20 | 4 | 0 | 0 | 6 | 0.74 | 0 | 1575 |
| sandstonebit | 705▼ -20 | 35 | 3 | 0 | 0 | 3 | 2.69 | 0 | 1520 |
| Dubaj69 | 400 | 27 | 1 | 0 | 0 | 2 | 2.25 | 0 | 1300 |
| aliminulov16 (AI) | — | 6 | 4 | 0 | 10 | 1 | 1.20 | 0 | 460 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.