decode: proto 304 · 2453 stat syncs · 0 zone events · 864 soldier mappings · 5.28s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ChinhUy | 1450▲ +4 | 65 | 28 | 2 | 13 | 7 | 2.03 | 0 | 3843 |
| 老倪将军 | 1160▼ -9 | 42 | 20 | 3 | 0 | 9 | 1.08 | 0 | 3455 |
| trap4#1 | 530▼ -6 | 30 | 18 | 2 | 32 | 11 | 0.43 | 0 | 3385 |
| _Василий_ | 1531▼ -0 | 34 | 20 | 2 | 25 | 10 | 0.81 | 0 | 3204 |
| MoonIRR ✗ | 400▲ +150 | 42 | 23 | 3 | 0 | 5 | 1.35 | 0 | 2960 |
| Youpromised___ | 795▼ -205 | 40 | 14 | 2 | 0 | 17 | 0.49 | 0 | 2607 |
| tam_gtr34 | 1042▼ -66 | 33 | 14 | 1 | 0 | 3 | 1.65 | 0 | 2084 |
| liwyli | 400 | 28 | 21 | 0 | 0 | 11 | 0.52 | 0 | 1536 |
| voin_233 | 400 | 24 | 9 | 1 | 0 | 6 | 1.00 | 0 | 1285 |
| Chrono038@psn ✗ | 400▲ +62 | 17 | 13 | 0 | 0 | 3 | 1.00 | 0 | 1019 |
| lbjot3594 (AI) | — | 8 | 4 | 0 | 2 | 5 | 0.28 | 0 | 474 |
| Chilios (AI) | — | 1 | 1 | 0 | 8 | 1 | 0.17 | 0 | 384 |
| GigenMima (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Celes#4 | 507▲ +14 | 85 | 23 | 6 | 16 | 9 | 2.07 | 0 | 7311 |
| pocakpocok69 | 1422▲ +59 | 69 | 31 | 3 | 0 | 7 | 1.77 | 0 | 5105 |
| candle#4 | 463▲ +34 | 27 | 17 | 1 | 92 | 8 | 0.60 | 0 | 3065 |
| 我草你妈的bvvd | 924▼ -5 | 48 | 15 | 0 | 1 | 9 | 1.14 | 0 | 2744 |
| Ostear | 1387▲ +2 | 22 | 16 | 0 | 71 | 5 | 0.67 | 0 | 2703 |
| DjonHahol | 1117▲ +35 | 52 | 27 | 0 | 0 | 10 | 0.98 | 0 | 2637 |
| S_v_i_g_i____ | 1267▲ +27 | 37 | 20 | 2 | 33 | 6 | 1.19 | 0 | 2635 |
| Gurza#7 | 401▲ +1 | 38 | 21 | 0 | 0 | 11 | 0.93 | 0 | 2306 |
| HaXnik | 1453▲ +40 | 40 | 9 | 0 | 14 | 6 | 1.67 | 0 | 2233 |
| blaccyee22 | 532▼ -22 | 20 | 6 | 0 | 0 | 5 | 0.91 | 0 | 905 |
| astonec1 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:50 | sector_1_a | USSR | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.