decode: proto 304 · 1434 stat syncs · 0 zone events · 581 soldier mappings · 2.75s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 曹锟大元帅 | 1751▲ +20 | 62 | 40 | 6 | 4 | 6 | 1.72 | 0 | 6181 |
| 耗子牌炮灰 | 1804▲ +10 | 69 | 24 | 2 | 1 | 5 | 2.56 | 0 | 4421 |
| Мыльныйопер | 401▲ +1 | 52 | 5 | 2 | 0 | 2 | 8.67 | 0 | 3699 |
| MrFredriksen20 | 945▲ +50 | 40 | 23 | 0 | 1 | 4 | 1.90 | 0 | 3213 |
| Em_Ess | 870▲ +10 | 27 | 3 | 1 | 14 | 2 | 2.08 | 0 | 2145 |
| vzalisazv | 617▼ -20 | 22 | 19 | 0 | 3 | 5 | 1.16 | 0 | 1979 |
| ПАЦЫЯ200 | 649▼ -31 | 19 | 11 | 0 | 0 | 4 | 0.59 | 0 | 1633 |
| kaccuah | 1239▼ -43 | 16 | 8 | 2 | 5 | 3 | 1.07 | 0 | 1613 |
| chajos77 | 483▼ -15 | 8 | 5 | 0 | 0 | 2 | 0.62 | 0 | 815 |
| Jel_ena82@psn ✗ | 400 | 5 | 0 | 1 | 0 | 2 | 1.00 | 0 | 450 |
| maobodes60888 (AI) | — | 2 | 1 | 0 | 0 | 1 | 0.25 | 0 | 90 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| The_Dark_onee ✗ | 400▲ +150 | 26 | 7 | 1 | 25 | 4 | 1.18 | 0 | 2035 |
| Podpivas91 | 979▲ +5 | 33 | 18 | 0 | 0 | 4 | 1.65 | 0 | 1865 |
| vitalypuslari | 1390▼ -26 | 37 | 11 | 1 | 0 | 8 | 0.74 | 0 | 1700 |
| _be83d8wud | 1084▲ +84 | 21 | 9 | 0 | 42 | 5 | 0.57 | 0 | 1650 |
| zxh0422 | 1520▼ -107 | 12 | 6 | 2 | 0 | 5 | 0.57 | 0 | 1485 |
| fuhua123 | 989▼ -34 | 13 | 6 | 1 | 18 | 5 | 0.41 | 0 | 1276 |
| Waff3ntrager | 1541▼ -46 | 13 | 9 | 1 | 2 | 9 | 0.29 | 0 | 990 |
| mouxin | 900▼ -100 | 16 | 2 | 0 | 7 | 5 | 0.52 | 0 | 892 |
| diodegradabile ✗ | — | 6 | 0 | 1 | 0 | 1 | 1.20 | 0 | 300 |
| the1c4rhunter5@psn | 400 | 3 | 2 | 0 | 0 | 5 | 0.12 | 0 | 210 |
| lucacommy (AI) | — | 2 | 1 | 0 | 0 | 7 | 0.06 | 0 | 110 |
| chiana1905 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:52 | sector_1 | USSR | 0 | |
| 7:34 | sector_2 | USSR | 0 | |
| 8:14 | sector_2 | USSR | 0 | |
| 11:14 | sector_3 | USSR | 0 | |
| 12:03 | sector_3 | USSR | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.