decode: proto 304 · 2566 stat syncs · 0 zone events · 915 soldier mappings · 8.07s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Milfman#1 | 1764▲ +9 | 71 | 35 | 3 | 21 | 8 | 1.69 | 0 | 7524 |
| DonMafioso | 1502▲ +8 | 65 | 27 | 0 | 1 | 7 | 1.59 | 0 | 4005 |
| Blaine102 | 1059▼ -6 | 43 | 27 | 0 | 18 | 10 | 0.73 | 0 | 3902 |
| Gerakot | 1514▲ +7 | 40 | 4 | 4 | 29 | 5 | 1.67 | 0 | 3611 |
| AntonKherson | 1427▼ -5 | 33 | 5 | 5 | 2 | 3 | 2.54 | 0 | 3576 |
| BarMaleyi | 483▲ +6 | 60 | 36 | 0 | 0 | 11 | 0.91 | 0 | 3095 |
| General-Echo | 1464▲ +18 | 55 | 25 | 1 | 13 | 10 | 1.10 | 0 | 2819 |
| dima676667 | 973▼ -27 | 41 | 11 | 3 | 0 | 7 | 0.95 | 0 | 2205 |
| nomysak ✗ | 603▼ -247 | 24 | 11 | 1 | 0 | 5 | 1.20 | 0 | 1505 |
| FlexasJ ✗ | 962▼ -180 | 14 | 5 | 0 | 0 | 4 | 0.70 | 0 | 705 |
| xhang2001 (AI) | — | 3 | 1 | 0 | 0 | 3 | 0.19 | 0 | 120 |
| LegitoTokz (AI) | — | 0 | 0 | 0 | 0 | 3 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 元首-1 | 1779▲ +29 | 91 | 76 | 1 | 18 | 12 | 1.15 | 0 | 7306 |
| ObamaBinLaden25 | 1019▲ +10 | 51 | 29 | 3 | 0 | 11 | 1.24 | 0 | 4221 |
| Slisher8945 | 1144▲ +14 | 45 | 20 | 1 | 19 | 9 | 1.18 | 0 | 3585 |
| Slim44995 | 1465▲ +7 | 44 | 29 | 1 | 23 | 11 | 0.72 | 0 | 3546 |
| ja_00 | 637▼ -31 | 35 | 17 | 1 | 0 | 9 | 0.88 | 0 | 3409 |
| Flying-raptor | 454▼ -115 | 34 | 12 | 4 | 0 | 11 | 0.58 | 0 | 2703 |
| faxe_wikinger | 434▲ +34 | 39 | 14 | 0 | 19 | 4 | 1.86 | 0 | 2597 |
| lord_leTomatos ✗ | 642▼ -67 | 30 | 17 | 0 | 0 | 11 | 0.59 | 0 | 1710 |
| MotOhnivec | 400 | 21 | 10 | 0 | 0 | 8 | 0.49 | 0 | 1487 |
| Bestplayer5200@live ✗ | 400▼ -1 | 19 | 13 | 0 | 0 | 6 | 0.63 | 0 | 1010 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 8:47 | sector_1_a | Axis | 0 | |
| 13:48 | sector_1_a | Axis | 0 | |
| 16:20 | sector_2_a | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.